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G4 becoming Esquire Channel - Report

Written By Kom Limpulnam on Minggu, 09 Desember 2012 | 13.15

NBCUniversal to rebrand gaming-focused network in early 2013; programming will be "more in line with the modern male," with shows focused on cooking, fashion, and games.

The rumors were right. The gaming-focused G4 network will be rebranded as the Esquire Channel, according to sources speaking to The Hollywood Reporter. The tipsters revealed that NBCUniversal has inked a deal with Esquire parent company Hearst Corporation that will morph the gaming network into a channel "more in line with the modern male."

New programming for the Esquire channel is already in production, and includes shows focused on cooking, travel, and fashion. The Esquire channel is expected to launch during the first half of 2013, the sources said.

The Esquire channel will also feature various gaming-focused programming, though it is not clear what form this will take. Earlier this year, G4 officially announced that Attack of the Show and X-Play would be canceled after 2012.

Eddie Makuch
By Eddie Makuch, News Editor

Eddie Makuch (Mack-ooh) is a News Editor at GameSpot. He lives in Connecticut, works out of the company's New York City office, and loves extra chunky peanut butter.


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Street Fighter X Mega Man revealed

Free 8-bit PC downloadable crossover game arriving December 17; stars Blue Bomber and features eight Street Fighter-themed levels and bosses.

In celebration of the 25th anniversary of the Street Fighter and Mega Man franchises, Capcom today announced a new 8-bit game called Street Fighter X Mega Man. The PC title will be available for free through Capcom's official website at Capcom-Unity.com beginning December 17.

Developed by Capcom fan Seow Zong Hui, with "direction and support" from the publisher, Street Fighter X Mega Man focuses on Mega Man and boasts eight Street Fighter-themed levels and bosses from the history of the fighting franchise. In addition, Street Fighter X Mega Man features an original soundtrack created by fan Luke Esquivel.

For more on Street Fighter X Mega Man, check out the game's reveal trailer below.

Eddie Makuch
By Eddie Makuch, News Editor

Eddie Makuch (Mack-ooh) is a News Editor at GameSpot. He lives in Connecticut, works out of the company's New York City office, and loves extra chunky peanut butter.


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GS News - Activision to charge for Call of Duty multiplayer?

Written By Kom Limpulnam on Sabtu, 08 Desember 2012 | 13.15

It's bad enough now paying full price for a broken PS3 version that randomly lags and freezes up, if they're gonna charge for MP they better prepare to lose a hell of a lot of customers then.  Sure some fan's will stick with it but I think more will simply just play another shooter that isn't intent on ripping them off, there's a reason why WoW's number's are dwindling compared to previous year's because people realize they can play a similar (or better) game without an annual fee attached.
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GameSpot's Best of 2012 Awards

There was a noticeable change of direction for the gaming industry in 2012. As many developers shifted their gaze toward the next generation, the big-budget games that would normally fill our time were in much shorter supply. Thankfully, those that did surface often delighted, intrigued, or otherwise compelled us in some way, so there was again no shortage of diverse, memorable games. Don't think for a second that fewer retail releases dampened our enthusiasm during our heated Game of the Year discussions. Downloadable games have grown immeasurably in recent years, and the wealth of quality experience gave us ample opportunity to argue endlessly in favor of those that moved us. If 2012 is the last full year of the current generation, it certainly ended in a rising crescendo worthy of the technology that's finally being put to rest.

Our approach to this year's award ceremony is slightly different than previous ones. We still have an overall Game of the Year, along with platform- and genre-specific awards. But our Special Achievements, where we focus on individual aspects of games, have taken a new life. No longer do we focus on broad categories such as Funniest Game or Best Soundtrack. Instead, we cut to the heart of what our chosen games did that was worthy of commendation, and phrase the award accordingly. That means there are no longer nominees fighting over the crown given that most of these awards are worded in such a way that only one game actually fits the criteria.

Don't think we forget about you, our passionate readers. Last year, our People's Choice award opened the door to every game released in the year, but we've taken a different approach this time. Using our own secret formula, we selected 64 of the best games of the year, and randomly threw them into a bracket where they move through the ranks based on the popular vote from readers just like you. The cutoff for eligibility is December 4th, 2012, and the voting begins on December 7th.

Enjoy the spectacle!


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Far Cry 3 Review

Written By Kom Limpulnam on Kamis, 06 Desember 2012 | 13.15

Far Cry 3 is a delightful and harsh tropical wonderland, crawling with wildlife and threatened by the pirates and drug runners that disrupt its peace. The troubled paradise you explore is colorful and wild, enticing you to investigate its ravines and discover new ways to enjoy the open-world playground sprawling in front of you. This is a game that ignites the desire to complete every last challenge and check out every last icon on your map. You gradually journey across the entirety of two sunny and sinful islands, hunting for rare game, speeding medicine to needy communities, and skinning sharks so that you might craft new wallets with their hides. Far Cry 3 is an excellent game, marred mainly by some irritating design elements and an inconsistent story that often defaults to generic "tribal" cliches to make an impact.

Remember: being sneaky doesn't have to mean being stabby.

When the story leaves those cliches behind for deeper territory, however, it does manage to communicate ideas of substance. It takes many hours for its themes to come together in a coherent way--yet in certain aspects, the incoherence makes sense. As protagonist Jason Brody, your initial quest to rescue your friends from a chaotic and truly frightful pirate named Vaas turns into a personal journey blurred by drugs, and fueled by the desire to follow a new and exciting spiritual path. Those friends are too shallow for you to care much about them, which keeps the story at arm's length for a good half of the game. But his friends' shallowness ultimately allows Jason to take a guilt-free look inward, as he grows further mesmerized by the customs of the local Rakyat tribe that takes him under its wing. You might see the narrative curveballs coming after a while, but the trippy manner in which certain events unfold effectively blurs the lines between reality and Jason's occasionally drug-addled imagination.

Nonetheless, narrative oddities stand out. Some of Jason's friends are strangely unaffected by the horrors inflicted upon them. The game quickly glosses over an event that would make most of us emotional wrecks, making Jason's proclamations that the issue was harder to deal with than he expected ring hollow. Some moments seem made to be shocking for the sake of shock alone--not because they develop the world or its characters--but Far Cry 3 isn't so much about story as it is about its world, and the ways you exploit it for your own personal enjoyment. Story missions have you navigating caves and holding off enemies in modern shooter fashion, but out in the wild, you have an entire paradise to tame.

And it's that lush and menacing world that makes Far Cry 3 utterly enthralling. The game is big, certainly, but where Far Cry 2 could feel aimless, its sequel feels more focused without ever losing its sandbox appeal. One core activity may sound familiar to returning fans: you shoot up enemy outposts so that you may liberate them, turning them into safe zones where you can load up on ammo and other supplies. These camps also serve as quick-travel points, lessening the tedium of driving from one objective to the next. Early on, freeing an outpost can be remarkably easy: you shoot down a handful of pirates, and the flag is raised declaring the camp as the Rakyat's. Further in, however, you must put Far Cry 3's diverse possibilities to intelligent use.

One consideration: you must be aware of an outpost's alarm. Should a pirate trigger it, reinforcements arrive in a matter of seconds, so you might want to sneak in and deactivate the alarm system. Or, you could snipe the individual alarms, though shooting one does not deactivate others. Caged leopards and bears can be freed with a single shot, granting you a temporary ally in your quest for vengeance. Consider using a C4 charge and luring a small group of pirates to an explosive demise, or using a flamethrower to char evil henchmen to a crisp. That same flamethrower can lay waste to vegetation and effectively create moats of fire that can keep combatants at bay. (Well, some combatants, anyway.) Near the end of the game, your foes can put up quite a fight, and be great in number, so Far Cry 3 doesn't just give you the tools to be creative; it ultimately demands you use them to survive.

You don't have to conduct your business so loudly and dramatically, however: Far Cry 3 gives you ample opportunity to be stealthy and sometimes outright requires it. Forced stealth, such as that seen in a later-game mission that fails you the moment you are discovered, isn't that enjoyable. Fortunately, sneaking about is usually a blast, because it pays off in a brutal takedown of your unsuspecting target. Such moments are even greater once you have earned certain powerful abilities, such as the one that allows you to assassinate a pirate and toss a blade into another's skull in a single, effortless move.

Liberating outposts is only one of many activities to pursue in Far Cry 3. To reveal more of the map and gain access to free weapons, you climb radio towers and hack their transmitters. The entire concept is clearly inspired by the Assassin's Creed series, and no wonder, considering both games were created by the same development studio. First-person platforming is a frequent frustration in shooters--but Far Cry 3 makes it a delight. The tower creaks and groans as you climb ladders, make a few well-timed leaps, grasp some ledges, and ultimately arrive at the pinnacle. After you make a few hardware adjustments to the transmitter, the camera zooms to several points of interest, and you can make a breathless descent to the ground via zip line.

There's so much more out there: hunting missions that give you a bow and arrow or a shotgun, perhaps, and send you after rare creatures. You can jump on an ATV or behind the wheel of a truck for a timed medicine run that showcases Far Cry 3's bouncy vehicles--and how they respond authentically to the bumpy terrain. Some challenges compare your performance to other players via the game's online leaderboards; others require you to murder a specific target using your knife. These activities are tied together in smart ways, with one task often leading you to another hunting challenge, a vehicle to race, or even a cave to investigate.


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Resident Evil 6 - Extra Content: Survivors Trailer

Written By Kom Limpulnam on Rabu, 05 Desember 2012 | 13.15

Resident Evil 6 Game Channel - Videos

Mature

Titles rated M (Mature) have content that may be suitable for persons ages 17 and older.

Please enable JavaScript to watch GameSpot videos.

Resident Evil 6

Resident Evil 6

Follow:

  1. Not Following

  2. Not Following

  3. Not Following

X360, PC, PS3
Publisher:
Capcom
Category:
Action
Release:
Oct 2, 2012
ESRB:
M

Check out a new Resident Evil 6 trailer featuring the Survivors mode, available on December 18th, exclusively first for Xbox 360.


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Resident Evil 6 - Extra Content: Predator Trailer

Resident Evil 6 Game Channel - Videos

Mature

Titles rated M (Mature) have content that may be suitable for persons ages 17 and older.

Please enable JavaScript to watch GameSpot videos.

Resident Evil 6

Resident Evil 6

Follow:

  1. Not Following

  2. Not Following

  3. Not Following

X360, PC, PS3
Publisher:
Capcom
Category:
Action
Release:
Oct 2, 2012
ESRB:
M

Check out a new Resident Evil 6 trailer featuring the Predator mode, available on December 18th, exclusively first for Xbox 360.


13.15 | 0 komentar | Read More

Resident Evil 6 - Extra Content: Onslaught Trailer

Resident Evil 6 Game Channel - Videos

Mature

Titles rated M (Mature) have content that may be suitable for persons ages 17 and older.

Please enable JavaScript to watch GameSpot videos.

Resident Evil 6

Resident Evil 6

Follow:

  1. Not Following

  2. Not Following

  3. Not Following

X360, PC, PS3
Publisher:
Capcom
Category:
Action
Release:
Oct 2, 2012
ESRB:
M

Check out a new Resident Evil 6 trailer featuring the Onslaught mode, available on December 18th, exclusively first for Xbox 360.


13.15 | 0 komentar | Read More

Aussie game dev fund calls for public input

Written By Kom Limpulnam on Selasa, 04 Desember 2012 | 13.15

Just a few weeks after the Australian government announced its plan to support Australian game development with a A$20 million grant, Screen Australia have indicated how potential beneficiaries may be determined.

Screen Australia has scheduled four public forums to be held in Melbourne, Adelaide, Brisbane, and Sydney this month. A webinar has also been scheduled for those who would like to participate in the discussion online.

The forums are intended to allow the Australian games sector to contribute thoughts and comments on an options paper, which will become available on Monday, December 10 via Screen Australia's website.

Up-to-date information on the Interactive Games Fund can be found at the fund's Facebook page. Those interested in the conversation are able to join in through Twitter using the hashtag #GamesFund.

The dates and details for the forum and webinar are listed below and RSVP is essential.

Melbourne
Tuesday, December 11
ACMI, Federation Square, Melbourne
4–6pm
RSVP by Monday, December 10: melbourne.rsvp@screenaustralia.gov.au

Adelaide
Wednesday, December 12
Adelaide Studios, 226 Fullarton Road, Glenside
3–5pm
RSVP by Monday, December 10: adelaide.rsvp@screenaustralia.gov.au

Brisbane
Monday, December 17
Auditorium, Department of Housing & Public Works, 111 George Street, Brisbane
3–5pm
RSVP by Thursday, December 13: brisbane.rsvp@screenaustralia.gov.au

Sydney
Tuesday, December 18
Screen Australia Theatrette, Level 1, 150 William Street, Woolloomooloo
4–6pm
RSVP by Friday, December 14: sydney.rsvp@screenaustralia.gov.au

Webinar
Tuesday, December 18
Details for joining the webinar will be sent via email a few days prior to the webinar.
12.30–2pm
RSVP by Friday, December 14: webinar.rsvp@screenaustralia.gov.au


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Australia's longest-running fighting game tournament kicks off Feb 2013

OzHadou Nationals will be hosted in Sydney from February 22-24, 2013; tournament titles include Super Street Fighter IV: Arcade Edition, Ultimate Marvel vs. Capcom 3, The King of Fighters XIII, and Tekken Tag Tournament 2.

Australian competitive fighting game organisation OzHadou has announced the return of the longest-running fighting game tournament in Australia. Named the OzHadou Nationals (OHN), the event will mark the 11th annual run of the tournament since it was first hosted by OzHadou in 2001, and will take place in February 2013 in Sydney.

The OzHadou Nationals will run over three days from February 22 to Sunday, February 24 at 99 on York in Sydney's CBD. Further details can be found on the OzHadou website.

Tournaments for the following games will be run at OHN:

Super Street Fighter IV: Arcade Edition (360)
Ultimate Marvel vs. Capcom 3 (360)
The King of Fighters XIII (360)
Tekken Tag Tournament 2 (PS3)
Virtua Fighter 5 Final Showdown (360)

In addition to this, setups will be available for casual play and side tournaments.

OzHadou is an Australian organisation that was founded in 2001 and has been dedicated to the Australian fighting game community. The OzHadou Nationals are run annually, and previous tournaments have seen players travel from all over Australia to participate in the Sydney-based event.

Zorine Te
By Zorine Te, Community Manager

Zorine is the Community Manager at GameSpot Australia. She enjoys competitive gaming, eating and winning. Is prone to gamer rage.


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