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Even Blizzard Isn't Sure How to Save the RTS Genre, but MOBAs Might Help

Written By Kom Limpulnam on Minggu, 09 November 2014 | 13.15

During an interview with Starcraft II: Legacy of the Void Lead Producer Tim Morten, GameSpot asked about the waning popularity of the the real-time strategy genre, and if Blizzard has a plan to make it more appealing to a wider audience in the future.

In short, even Blizzard, whose StarCraft and Warcraft games helped define the genre, doesn't have a clear answer, but it hopes that the popularity of MOBAs like Dota 2 and League of Legends is a good sign.

"We talk a lot about that internally and there's a hope on my part that the audience that's playing Heroes of the Storm, that's playing MOBA games, will be interested in feeding into more complex gameplay," Morten said. "In a way that's a gateway to what RTS is, and of course grew out of RTS in the first place. I hope there's some synergy there."

Morten added that part of the problem is that RTS games have a steep learning curve, and that Blizzard is trying to address that issue as it's revisiting the tutorial and training missions from the previous games in Legacy of the Void.

Additionally, Blizzard hopes that players will be less intimidated to play online with Legacy of the Void's Archon Mode, a brand new cooperative mode where two players share control of a single base and units.

"But there's a lot more thinking that I'd like to do. it may wind up being the case that it becomes the focus of something in the future, but it is something that we'd like to figure out how to solve. I wish I could say we knew what the magic bullet was."

Blizzard has not yet announced a release date for Legacy of the Void, the third, final, and standalone expansion in the StarCraft II trilogy. You can sign up for the game's beta today at Battle.net.

Filed under:
Starcraft II: Legacy of the Void

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Last Big Xbox One System Update of the Year Rolls Out Today

You might notice some changes if you turn on your Xbox One today, as Microsoft is rolling out its November system update, the company has announced.

The November update adds the ability to create custom backgrounds, which Microsoft said was the "number one requested feature" from fans. This isn't quite the custom themes Xbox head Phil Spencer said he wanted to support on Xbox One eventually, and we won't see that functionality at least until next year. As Spencer explained, we might see smaller system updates next month, but Microsoft doesn't want to roll out big updates in December as many new consoles bought during the holiday season are coming online.

Other additions to the November update include the option to attach a up to six game clips or achievements that will be displayed in a carousel format. You can also share your favorite Xbox One game clips on Twitter, but not screenshots, another feature that the Xbox One won't get to until 2015.

A full breakdown of updates, written by Microsoft, is published below, while a video walkthrough is available in the video above.

Show Who You Are – We're including some of the top fan requested features this month. Among them is the ability to customize the background on your Xbox One, show off your top achievements and share game clips in new ways.

  • Custom Backgrounds – For the first time, each account on your Xbox One can have a customized background. You can choose a custom color as a theme or achievement art as your background image and those will show on any Xbox One that you Sign In on with your account. Additionally, you can use the Media Player app to pick any JPG or PNG image off of a USB attached drive or a home media server that supports DLNA. While viewing a picture/photo in full screen mode, press the Menu button and choose "Set as background" – your custom image is stored locally on that Xbox One console.

  • Gamer Profile – You can now share your location and bio as part of your profile. You can set these options on your Xbox One console and use Xbox One SmartGlass to browse to other people's profiles and check out their showcase items. Additionally, you can now select a set of showcase items that are displayed when other gamers look at your profile on an Xbox One console. You can use Xbox One SmartGlass or Xbox One console to add or remove up to six game clips or achievements that will be displayed in a carousel format.

  • Tweet about your Favorite Game Clips – You can now share your favorite Xbox One game clips with your followers on Twitter. Use the Share button on any game clip you have created and select Twitter to compose the Tweet.

A New Way to Watch TV – For the first time, you can discover new shows and see what people are saying about them in real-time with new Live TV and Twitter integration.

  • Live TV Trending – Xbox One owners in the U.S., Canada and the UK, will see a new "Trending" tab in OneGuide that displays the top 20 most watched TV shows, with the list filtered down to the shows that are currently available to you based on your OneGuide settings. The Live TV on Xbox trending list is updated by the minute, so you can easily discover shows that are popular with other viewers.

  • Twitter TV Trending – Additionally, if you are in the U.S., you'll see what Live TV is trending based on the highest number of tweets. The Trending tab in OneGuide is updated to display Live TV on Twitter first and Live TV on Xbox trending second. You can tune to a specific show from either trending list by pressing the A button.

  • Tweets in MiniGuide – Also, initially available in the U.S., you will see the actual tweets for the Live TV shows in real time and quickly find the Twitter #hashtag to join the conversation.

  • Recents and Favorites in MiniGuide – MiniGuide has been updated to include your favorite TV channels in a combined Recents and Favorites area and MiniGuide can now be activated via voice by saying "Xbox Select – MiniGuide" while watching TV.

Store improvements and SmartGlass updates – We're introducing cool new features for SmartGlass and Store as well:

  • Xbox One Store improvements – The Store pages on Xbox One have been improved to enable you to more quickly browse and find content. The navigation buttons are moved to the far left so you can find them easier. You can also more quickly find game add-ons, perform store specific searches and recommendations are more prominently displayed. Finally, store categories have been standardized so you can easily see the top items in each query at a glance.

  • Friends' Game Activity on SmartGlass – You can now see a list of your friends that have played a given game within the Xbox One SmartGlass experience.

  • Games with Gold & Deals with Gold on SmartGlass – For gamers with an Xbox Live Gold subscription, you can browse "Free Games with Gold" and discounted content with Gold and initiate download of the content to your Xbox One console from your mobile device.

  • SmartGlass Store Improvements – We added a new section for Apps to make it easier to find and download apps for your Xbox One, as well as adding a Coming Soon filter for Games and Add-ons to make it easier to see upcoming Xbox One releases sorted by anticipated release date.

Other Fan Requested Features:

  • Snap IE – From the Address Bar in Internet Explorer, you can now easily snap from a full screen experience and move Internet Explorer into snap mode.

  • IE Featured sites – Now, Internet Explorer will show a number when something is newly-added to featured sites. Newly-added sites will also display a badge (denoted by an asterisk (*) in the upper right corner) until you launch them or seven days have passed since the site was added to the Featured list.

  • Restart now – If you want to restart your Xbox One console without getting out of your chair, you can now do it by going to Settings - Power & startup, and choosing "Restart now."

  • Console update information – Under Settings – System – Console info, you can now see the latest status (e.g. "update successful") for Xbox One console updates, including date last updated and last automatic update check.

Filed under:
Xbox One

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Blizzcon 2014: Everything You Need to Know

We'll be updating this story throughout the weekend so check back again for the latest updates from Blizzcon 2014. In the meantime, here are the biggest stories so far.

The Convention

Blizzcon road trip. Hop in the car with the GameSpot crew as we drive from San Francisco to Blizzcon central in Anaheim.

Blizzard CEO and Founder Mike Morhaime started off his presentation with a pointed discussion deriding hate and harassment in the gaming community. He added, ""Let's carry the good vibes from this weekend out into the world all year round."

Warcraft

The next World of Warcraft expansion, Warlords of Draenor, is releasing just next week. But the primary Warcraft news at the show focused on the upcoming movie. Director Duncan Jones called it "Avatar and Lord of the Rings at the same," during a panel.

Legendary and Blizzard also brought down the wall on the Warcraft movie cast list, so you can check out the cast of the Warcraft movie. We got to see a work in progress trailer for the film (which will hopefully be available for viewing for non-Blizzcon attendees soon. But, in short, it looks epic and absolutely nails the look and feel of the Warcraft universe.

For the World of Warcraft game, 100% of the sales for an upcoming ram pet called Argi will go towards the Red Cross for Ebola relief efforts.

Overwatch

Blizzard's first new, original game in 17 years, Overwatch is a team-based multiplayer shooter that was announced during the Blizzcon opening ceremony. After spending some time with a playable version of the game, we give our thoughts and initial impressions here.

The developer has said that there will be a lot more heroes coming in the future, but you can compare the members of first group that we got to play with here. Since it's early, we don't have a lot of other firm details; asked about whether Overwatch would be free-to-play or would come to consoles, Blizzard basically said, "Maybe."

Is Overwatch just made of the remnants of the previously cancelled project Titan? Not quite, but Blizzard discussed that issue in depth at a press conference for the game following Overwatch's announcement.

Heroes of the Storm

Blizzard's entry into the MOBA arena has a beta incoming January next year.

We also learned about new additions to the game's roster including:

  • The Lost Vikings
  • Jaina Proudmoore
  • Thrall
  • Sylvanas Windrunner

New battlgrounds will include:

  • Sky Temple
  • Tomb of the Spider Queen
  • Diablo-themed battleground

Click on any of the images below to see a larger version.

Diablo III

At Friday's Blizzcon Diablo III panel, it became clear the Diablo team is focused on the longevity of Reaper of Souls, making pretty substantial additions with each patch. Version 2.1.2 will see the addition of new types of treasure goblins (that drop gems and other materials), and the start of season two, but special attention has also been paid to rifts. The development team behind Diablo wants to improve areas that didn't necessarily make for good rifts due to placement of conduits (that will now be counter-acted by pylons that give buffs), the lack of variation in rift guardians, and problems associated with how and where players died. In fact, members of the development team revealed the possibility of a death timer, but they're expecting feedback if that ever gets integrated into the public test realm version of the game.

Additionally, some extensive work is going into the adventure mode. Many of the areas that were lacking in randomization are getting some attention. For example, Tristram Fields will be rebuilt with an eye for making it feel a little more dynamic than it was previously, almost by splitting it down the middle. But perhaps the most notable addition coming in a future patch is the addition of the ruins of Sescheron. Fans of Diablo will remember that as the barbarian stronghold laid to waste by Baal in the Lord of Destruction expansion for Diablo II, and it was great to see it interpreted for Diablo III.

There are several other items coming down the line for Diablo 3 beyond patch 2.1.2, including new monsters like the Rat King, as well as ancient items that are even more powerful than the game's legendary offerings. So while some may have been disappointed by the lack of an expansion announcement, it would seem the team is keeping itself plenty busy.

Starcraft II

We got lots of new trailers for Starcraft II's next expansion Legacy of the Void, including an introduction Oblvion trailer and announcement of Archon mode. Sign ups for the beta area available now. Watch the other trailers here:

Hearthstone

Less than a year since its official release, Hearthstone will be getting its first expansion next month: Goblins vs. Gnomes. You can get a sneak peek at 30 of the game's cards right here.

Filed under:
Overwatch
Hearthstone: Heroes of Warcraft
Starcraft II: Legacy of the Void
Diablo III
World of Warcraft

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Game of the Month October 2014

Written By Kom Limpulnam on Sabtu, 08 November 2014 | 13.15

With November dominated by the likes of Call Of Duty and Assassin's Creed, it falls to October to give us some lesser known--or at least less commercially colossal--gaming gems. Sure enough, this October was thick with new releases, including the likes of Lords of the Fallen, Super Smash Bros. for Nintendo 3DS, and the excellent NBA 2K15. The Xbox One in particular, seemingly shy of worthwhile exclusives, was gifted not one, not two, but three great games.

Forza Horizon 2 continued the series' run of shiny 60fps visuals married to a compelling collection of meticulously modelled cars and tracks; Disney Fantasia: Music Evolved reminded us that yes, there are some great uses for Kinect outside of system voice commands; and Sunset Overdrive surprised everyone by being so gosh darn fun.

But October also saw the release of a game that will long be remembered as an absolute classic, the kind of the game that's worth splurging on a new system for. Platinum Games' Bayonetta 2 took everything that was great about its predecessor, gave it a colourful lick of paint, and then upped the crazy to wonderful new heights. Few games are as madcap from the outset as Bayonetta 2. Within moments of hitting start you're hurtling towards the earth atop a crumbling slab of building fighting glittering golden angels, and then minutes later you're on a jet fighter firing guns from your feet and laying bloody waste to horse-riding jousters with wings.

The action rarely lets up, each boss battle and set piece escalating towards a climax of epic proportions, all backed by a control system and feel that sets the benchmark for action-game combat. Finish Bayonetta 2 and you'll want to play through it again, increasing the difficulty to master each of every one of Bayonetta's gruesome, yet elegant combos, and to unlock some of the wonderful Nintendo easter eggs.

Bayonetta 2 is a game that must be experienced, and even if you have to beg, steal, or borrow to get a Wii U to play it on, trust me: it's more than worth it.

Filed under:
Game of the Month
Bayonetta 2

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How Titan Died, and How Overwatch Was Born - Chris Metzen

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  1. GS News Top 5 - GTA Goes First-Person, Ubisoft Pulls Games Off Steam
  2. Call of Duty: Advanced Warfare - Zombie Mode
  3. Starcraft II: Legacy of the Void - Multiplayer Update: Protoss
  4. Overwatch - Mercy Gameplay Trailer
  5. Overwatch - Zenyatta Gameplay Trailer
  6. Reality Check - Real Time Global Illumination - What Is It And Is It Possible on PS4 & XONE?
  7. Overwatch - Reinhardt Gameplay Trailer
  8. Overwatch - Hanzo Gameplay Trailer
  9. BlizzCar 2014 - Hey Let's Drive to BlizzCon
  10. Starcraft II: Legacy of the Void - Multiplayer Update: Terran
  11. Overwatch - Widowmaker Gameplay Trailer
  12. Overwatch - Torbjorn Gameplay Trailer
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BlizzCar 2014 - Hey Let's Drive to BlizzCon

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Play

  1. How Titan Died, and How Overwatch Was Born - Chris Metzen
  2. GS News Top 5 - GTA Goes First-Person, Ubisoft Pulls Games Off Steam
  3. Call of Duty: Advanced Warfare - Zombie Mode
  4. Starcraft II: Legacy of the Void - Multiplayer Update: Protoss
  5. Overwatch - Mercy Gameplay Trailer
  6. Overwatch - Zenyatta Gameplay Trailer
  7. Reality Check - Real Time Global Illumination - What Is It And Is It Possible on PS4 & XONE?
  8. Overwatch - Reinhardt Gameplay Trailer
  9. Overwatch - Hanzo Gameplay Trailer
  10. Starcraft II: Legacy of the Void - Multiplayer Update: Terran
  11. Overwatch - Widowmaker Gameplay Trailer
  12. Overwatch - Torbjorn Gameplay Trailer
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What Will Blizzard Reveal at Blizzcon 2014?

Written By Kom Limpulnam on Jumat, 07 November 2014 | 13.15

Blizzard is a company with franchises so big, they're able to have their own convention: Blizzcon. While everyone has to hustle for attention at E3, Blizzard bides its time for November and releases updates to all their big series. But what are the big announcements going to be this year?

Some of them are obvious; after all, the panel schedule is online for everyone to see. First, here are a few things we're almost definitely going to hear about:

Warcraft

There aren't a lot of new, big details to reveal about Warlords of Draenor, but we'll still hear more interesting tidbits about the entire experience leading up to the expansion's release on November 13. We're also likely to see the first trailer for the movie, which finished filming earlier this year. It's a huge project for the franchise, and there's a panel slated to talk about the movie. Trust us, there's going to be a trailer.

Diablo

It's about time for a new expansion announcement, and with that new expansion, we'll likely hear about a new class added to the game's roster. After the Paladin-like Crusader from the Diablo III expansion Reaper of Souls, the most-likely addition this time will be a character like the Druid from the Diablo II expansion Lord of Destruction. Diablo III needs a shapeshifter or elementalist, and a Druid would fill that void nicely.

Heroes of the Storm

It might not be open right away, but we'll likely hear about a closed beta sign-up for Heroes of the Storm during the show. And who better to be a part of that beta than the attendees of Blizzcon? Whether you're watching at home or you're on the show floor, there's a possibility that you'll get to try out the next step in Heroes of the Storm's journey to full release. We might hear some more about new characters coming to the roster as well, but there's more talk about those possibilities in the section below.

Starcraft

Get ready to watch a Legacy of the Void cinematic. Maybe we'll see some gameplay as well, but Blizzard loves to make a splashy opening, and a strong cinematic is always a great way to build hype.

Hearthstone

The next expansion for Hearthstone will be a big, 100-card addition to the game's deck, and during Blizzcon we're going to learn what those cards are. With such a huge addition, it's not likely that the expansion will be available to download right after the show, but we'll likely learn about the release timing.

It'd be nice to see the game running on phones as well. The Android tablet version is already on the way before the end of this year, but the phone update was delayed until 2015. Blizzcon would be a great place to show off what the Hearthstone team has in store for the smaller screen version of the game.

Our Crazy Theories

Blizzcon always a few surprises, and judging by quite a big gap in the panel schedule on Friday, we might be in store for a real bombshell.

You'll notice in the picture above that, after the opening ceremony, there's a two-hour gap on the main stage. That's more than a little odd, and it's possible that it'll get filled with a last-minute announcement of something big. So big that Blizzard doesn't even want to tease it. What could that be?

Warcraft 4

It's about time Blizzard brought Warcraft back to its RTS roots. It's been over 13 years since Warcraft III: The Frozen Throne was released. And fans have been clamoring for another Blizzard RTS game that also lets you experience more of Warcraft's rich history and lore.

At the very least, Blizzard could test the waters with an HD upgrade of Warcraft III. Please?

The Lost Vikings Console Reboot

Maybe remaking the classic puzzle-platformer, The Lost Vikings, for current-gen consoles would be a stretch, but bringing back these three wayward characters in some way for the console would both give Blizzard an excuse to tickle the nostalgia of older fans, and also give them an original game to bring out on PS4 and Xbox One.

In the meantime, it's very possible the direction-impaired trio will be introduced as new characters for Heroes of the Storm.

New World of Warcraft Expansion

Blizzard might not want to steal the thunder of Draenor by making another huge World of Warcraft announcement so soon. But at the same time, the developer has talked over and over again about making the game a yearly franchise. So why not introduce at least the name, a hint of what's to come, at Blizzcon this year, and then release the full expansion just after the conference next year?

Starcraft: Ghost Reveal

While we're being crazy prognosticators, why not go all out: Blizzard has been secretly working on Ghost all along, and we're finally going to see a trailer for it this year. After all, Ghost has never been "officially" cancelled.

A New...Thing

The long-rumored "Next MMO," Titan, was cancelled earlier this year, but development halted over a year ago. But where has Blizzard put those resources in the interim? Given the inability of any other MMO except World of Warcraft to gain a real foothold in the market, plus the time and resources required for a game of that scope versus a breakaway hit with a small staff like Hearthstone, it's likely that Blizzard has been experimenting a lot more with small team content. Whatever they reveal at Blizzcon could be another out-of-left-field announcement that ends up being yet another addictive hit in the Blizzard pantheon.

What do you think we'll see at the show tomorrow? Let us know in the comments below.

Filed under:
World of Warcraft
Diablo III
Warcraft III: The Frozen Throne
Starcraft II: Wings of Liberty
Heroes of the Storm
Hearthstone: Heroes of Warcraft

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Top 5 Skyrim Mods of the Week - The Long Hammer

Top 5 Skyrim Mods trawls the enormous mod catalogue so you don't have to, bringing the very best world-changing mods to your screen. From high detailed armour mods to exploding chickens, there's nothing our bold adventurers won't try.

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The Unfinished Swan Review

The Unfinished Swan starts with a kind, grandmotherly voice telling the story of Monroe, a newly orphaned young man, whose mother has just passed away, leaving him orphaned, leaving him nothing but her last, unfinished painting of a swan. Soon after, the disembodied bird flaps off into the blank white nothingness of the painting, and Monroe follows. The storybook narration ends, the screen fades to white, and you're left with one of the most exhilarating moments in all of gaming.

You're left with nothing.

The screen fades to completely empty white space, with a tiny circle reticule in the center. You hit one of the triggers or the touchpad, and Monroe throws an ink pellet, making his first haphazard black splotch on the world, and highlighting the way forward.

Spoiler: The entire game takes place in Minas Tirith.

What follows is a first person game unlike anything else: An abstract, Jackson Pollock work of art of the player's making, where objects only take shape after you've splashed black paint all over the canvas, giving shape to each object, making the objects and paths stand out by contrast with the paint alone. The world of The Unfinished Swan, in this first chapter, is a world of blank castles, paths, park benches, shallow ponds, blank statues, and rusty, creaking gates, all of which exist, and yet don't exist, until Monroe makes his mark. It's an elegant, soothing aesthetic, giving the player all sorts of leeway to play and make things messy, while still creating something pleasing to the eye. After traversing the landscape awhile, you reach higher ground and are able to look back over your creation. This sight might be one of the most transcendent, fascinating moments in any game, seeing black and white spatters form shapes, animals, architecture, and natural beauty. That unexpected beauty, unfortunately, only makes the fact that the game starts filling in the blank space with color and shadow in the next three chapters all the more disappointing.

This was the issue with The Unfinished Swan in 2012, and it's not an issue that the pretty 60 frames-per-second, 1080p upgrade could ever fix. Yet, knowing what the PS4 is capable of, it's still a bit of a crestfall. That's not to say that what comes after the first chapter is bad, per se. On the contrary, taken as a separate, simple tale of a boy exploring the vast sterile wonderland of his parents' imaginations, it's still a playful exercise in curiosity and exploration. It's one of the most thoughtful and endearing uses of the first person perspective in quite some time, bolstered by a quirky, gentle electronic ambient score, and a soft, melancholy subtext of divorce and the death of loved ones.

Welcome to the Tragic Kingdom

The storybook narration ends, the screen fades to white, and you're left with one of the most exhilarating moments in all of gaming.

Because the game is so very short--about two or three hours long--no one stage lasts long enough to wear out its conceptual welcome. The game ushers you in pursuit of the titular swan, through vast, Draconian labyrinths, wide, open, Mediterranean plazas, hot air balloon platforms, twisting vines that grow and stretch in whatever direction you toss water balloons, and spooky adventures in shadowed forests, lit by the light of strange luminescent fruit. Embedded in that stage is the one section in which the game comes close to the first chapter's brilliance: a section in which Monroe jumps into a painting, and finds himself in a Cubist rendition of the current area, where he can use his ink/water pellets to create geometric shapes and platforms. It's there and gone as fast as it came, but it's still a joyous change of pace at a point in the game where it's most needed. And in between, the story is still told, through new pages of the story revealed by splashing ink on golden letters, telling fun, simple tales of the king who once ruled the empty lands, and his troubles. And yet, even then, where the game goes is not nearly as powerful a statement on artistry and imagination as where it starts. What was once snowblind exploration turns into simple problems and puzzles of physics.

We call this piece "Crazy Stairs".

While the game that follows is a satisfyingly twee Golden Book of a game, the first chapter lets the player's imagination do the heavy lifting in a way games never do. The ink only provides a rudimentary outline for your world, and any sense of the overarching land comes entirely from within. It's euphoric, that power. It stretches muscles that games don't allow unless you're playing a text adventure. Once the game starts filling in the blanks for you, giving the buildings shadows and color and concrete shapes, those muscles are laid to rest for the rest of the game. No matter how much the game's inherent playfulness and imagination is being flirted with, no matter how pleasant the narration is, especially when Terry Gilliam--yes, that Terry Gilliam--shows up for a late game cameo, the fact is that what was once abstract, existing predominantly in the player's mind, is now being made solid by someone else.

That fact strips it of a groundbreaking ambition that the gaming world needs so much more of. The Unfinished Swan presented in Chapter One could've sustained a few hours by itself. Instead, it takes up only half an hour, followed by another few hours that settle for being simply great and delightful. It's the kind of failure many developers work their fingers to the bone to achieve.


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PS4 Update 2.01 Out Now, Fixes "Rest Mode" Bugs [UPDATE]

Written By Kom Limpulnam on Kamis, 06 November 2014 | 13.15

UPDATE: Sony worldwide studios president, Shuhei Yoshida, posted on Twitter that the update 2.01 is live and the "rest mode" bug should now be fixed. However, you have to opt into the update, as he notes, "This is not a forced update."

The original story appears below.

Sony announced today that a PlayStation 4 system update that should fix the issues gamers are having with the system's new "Rest Mode" will be deployed soon. The news came from Twitter.

Following the release of the long-awaited and feature-rich PS4 2.0 update last week, some users reported experiencing a bug that prevents the console from powering back on after it enters "Rest Mode" (the new name for Standby Mode).

A temporary fix available today, Sony says, is to boot in safe mode, though of course that is not an ideal solution. It is unclear how widespread the issue is.

Sony was quick to respond to the issues that cropped up following the release of PS4 update 2.0, telling GameSpot last week: "We are aware of issues reported by some PS4 users following the release of PS4's latest system software update, v2.00. We are investigating these issues and will provide an update as soon as we have more information."

No timetable other than "soon" was provided regarding the release of PS4 update v2.01.

Got a news tip or want to contact us directly? Email news@gamespot.com

Filed under:
PS4

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