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Drift Racer is Ridge Racer on Meds

Written By Kom Limpulnam on Selasa, 03 Maret 2015 | 13.15

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  5. The Point - How Content is Killing AAA Games
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This Mass Effect Femshep Cosplay Is Ridiculously Good

Newly discovered Mass Effect Commander Shepard cosplay from visual artist Freya Willia is some of the best, most jaw-dropping we've ever seen. As seen on Willia's Facebook page (via Fashionably Geek) are a series of photos showing off the costume that took her more than two years to create.

You can also check out this post that explains the great lengths Willia went to in her effort to create the female Commander Shepard cosplay. Well done!

Check out some of Willia's images in the gallery below, but be sure to head to her Facebook page to see them all.

BioWare is currently making an all-new Mass Effect game. Recently, the developer teased that the game is "getting real" and may have multiplayer in some form.


13.15 | 0 komentar | Read More

Final Fantasy X / X-2 HD Remaster Coming to PS4 on May 12

Final Fantasy X/X-2 HD Remaster will be released for the PlayStation 4 on May 12 this year in North America, Square Enix announced today.

Posting via the Square Enix USA Twitter account, the company also revealed that fans who pre-order the PS4 release will receive a free desktop calendar featuring Yoshitaka Amano's artwork. Amano has provided artwork and logo designs for various Final Fantasy games, and served as the character designer on Final Fantasy I-VI.

Final Fantasy X / X-2 HD Remaster was released for the PlayStation 3 and PlayStation Vita in March last year. The game was positively-received in GameSpot's review, praised for its wealth of additional content and ageless story, but criticised for the inclusion of some low-resolution textures. The game isn't the only one to get a high-definition release from Square Enix this year, as Final Fantasy Type-0 will be launching for the PlayStation 4 on March 17. Fans who pre-order the Day One edition of Type-0 will receive a download code for the Final Fantasy XV demo.


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GS News Update: Hyrule Warriors' Final DLC Includes an Unexpected Playable Character

Written By Kom Limpulnam on Senin, 02 Maret 2015 | 13.15

The Boss Pack DLC for this Legend of Zelda spin-off game allows you to play as more than just Ganon.

About GS News Updates

GS News Updates are here to keep you up to date with the very latest and greatest in gaming news.

Schedule: Daily

Host: Lucy James

Crew: Josh Shaw


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GS News Update: Valve and HTC Reveal "Vive" Virtual Reality Headset

Taiwanese smartphone manufacturer HTC has revealed Vive, a new virtual reality headset that will use Valve's virtual reality technology.

About GS News Updates

GS News Updates are here to keep you up to date with the very latest and greatest in gaming news.

Schedule: Daily

Host: Lucy James

Crew: Josh Shaw


13.15 | 0 komentar | Read More

Lucius II - GameSpot Plays

Aww, why no straitjacket in your play? Nice showing, game has cool ideals, just looks like poor execution. Should make for some great youtube laughs, he needs a wheelchair and a crazy patient to push him around, until he gets a better vehicle of course, they will fackin pay for destroying his Big Wheel, that thing was dope.


13.15 | 0 komentar | Read More

If You Like Descent, Watch This Trailer for 6DoF Shooter Sublevel Zero

Written By Kom Limpulnam on Minggu, 01 Maret 2015 | 13.15

If you miss Descent's aerial first-person gameplay, you'll want to keep an eye out for Sublevel Zero, a new six-degree-of-freedom shooter.

If you haven't played Descent before, it's a lot like other straightforward first-person shooters from the '90s, only you're in a spaceship, so you're able to fly around the level, stop on a dime, turn in any direction, and change course very quickly.

Developer Sigtrap describes the game as a roguelike shooter set in a universe where reality is falling apart. You'll take control over a gunship and travel through a procedurally-generated labyrinth, solving puzzles, collecting artifacts, and fighting enemies. The developer added that the game is focused on survival, with little ammunition that will make you carefully approach every enemy encounter.

"Sublevel Zero has been inspired by our favorite games of our formative years like Descent, Forsaken and modern shooters like Teleglitch," Sigtrap designer Luke Thompson said.

Sublevel Zero will launch summer 2015 for Windows PC, Mac, and Linux.


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Hyrule Warriors' Final DLC Includes an Unexpected Playable Character

This story contains spoilers about a secret character in the Boss Pack DLC for Hyrule Warriors.

The fourth and final DLC pack for Hyrule Warriors is almost here. In addition to adding Ganon as a playable character, there's another secret, unlockable character awaiting players.

With the DLC having been released in Japan this week, a YouTube video (below) has surfaced showing that the Boss Pack DLC includes a playable Cucco. That is, a giant version of the chickens from almost every Legend of Zelda game ever released is now playable, and it can not only use its beak to attack, it can also summon smaller Cuccos to attack.

Unlocking the Cucco requires you to achieve an A-rank of Ganon's third survival mission.

The Boss Pack is due out in North America on March 12 for $2.99. Alternatively, it's included in the previously released $20 bundle of all four DLC packs.


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Warhammer 40,000: Dark Nexus Arena Mixes Twin Stick Shooters and MOBAs

Games Workshop and developer Whitebox Interactive have announced Warhammer 40,000: Dark Nexus Arena, a new multiplayer online battle arena (MOBA) set in the Warhammer 40,000 universe.

Whitebox Interactive describes the game as a blend of the twin stick shooter and MOBA genres. Players will go into battles in teams of four, choosing "Veteran warriors" from the Space Marine, Ork, and Tay factions. Players will also be able to customize their characters with different wargrear and special abilities. Eldar, Dark Eldar, Chaos Space Marines and other factions you'll recognize from the original tabletop game or many of its video game adaptations will be added to Dark Nexus Arena in the future.

Whitebox Interactive says that it's been working on the game since 2012, even before it officially partnered with Games Workshop, which owns the right to Warhammer 40,000.

"We are thrilled to be working with Games Workshop to launch the first MOBA in the Warhammer 40,000 universe," CEO of Whitebox Interactive Jonathan Falkowski said. "We are hard-core MOBA players with a shared passion for the Warhammer 40,000 intellectual property here at Whitebox. Our aim is to deliver a highly-polished experience that a player of any skill level can step into and find success and enjoyment."

Warhammer 40,000: Dark Nexus is set to launch on PC in 2016.


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The Point - How Content is Killing AAA Games

Written By Kom Limpulnam on Sabtu, 28 Februari 2015 | 13.15

Some people enjoyed The Order: 1886 -- and while I wouldn't question their enjoyment of the game, I do wonder whether they bought the game themselves, or borrowed it from a friend or relative, or if someone else bought the game for them.

The answer to the question "Is this worth what I spent on it?" is a lot more likely to be "Yes!" if you paid nothing for it.

At $60, the game is worth a full eight-hour day of work at a minimum wage job.  Whether or not it is actually worth that amount of money (or time) is completely subjective.  A sixty-dollar price tag means roughly three hours and ten minutes at my own job, which isn't much.  Yet, 6-10 hours of gameplay isn't quite enough for me -- and more so when "gameplay" consists of so much walking around, watching cut-scenes, examining in-game objects, and quick-time events.

Again, if some people are into that kind of stuff:  cool.  Whatever. You like it.  I don't.  And don't feed me the garbage that I "have to play it before I can judge it", because I've played enough games like it.  Or, hey:  if there's something in The Order that wasn't in L.A. Noire or Resident Evil 4, let me know.  I spent plenty of time (50+ hours) with those games, enjoyed them, and felt they concluded well enough before the end credits rolled.

I would say the term "content" could use a bit clearer definition, however.  Games I've spent massive amounts of time with (at least 100 hours) include Disgaea, Final Fantasy (NES through PS2 era), Dragon Warrior/Quest series, Dark Souls, Skyrim, Grand Theft Auto (III - V), and Divinity: Original Sin.  (There's a handful of other games, as I've been gaming since 1978.  Just keeping the list short.)   Hell, even the Romance of the Three Kingdoms games on the NES have consumed hundreds of hours of my time.

Saying that all of these titles provided innovations and excellence isn't too much of a stretch.  If I ever did get the feeling "Oh, I've done this before" while playing these games, I couldn't necessarily agree that I'd done it better.  Not all game companies can do so well, though.  Gotta have some great and capable minds at the helm.  So I'd say that "content" and "what you do with it" are quite the same, and that some developers just tend to offer a bit more and do it a bit better -- and that little bit can make a huge difference in overall experience.


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