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Expeditions: Conquistador Screens

Written By Kom Limpulnam on Rabu, 10 Juli 2013 | 13.15

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Nintendo reinstates Super Smash Bros Broadcast at Evo 2013

UPDATE:

Evo co-founder Joey 'MrWizard' Cuellar has just tweeted, saying Super Smash Bros Melee will be reinstated. "We won! Smash is back baby! #Evo2013 #hype," his tweet read.

An update has also been added to the story on Shoryuken. "'I've just received word from Nintendo that the Evo Smash Bros. Melee stream will be allowed to proceed. We will be restoring the original stream and tournament schedules. Obviously this is a huge [relief] for all of us here and we're thrilled that the world will get to see the best Smash players fight it out this weekend. Thanks to everyone online who supported both Evo and Smash."

Fans were upset about Super Smash Bros Melee's removal from the stream schedule earlier today, particularly after supporters helped raise almost $95,000 for charity earlier this year to see the game included in the tournament.

The original story is below.

Nintendo of America has denied organisers the rights to broadcast Super Smash Bros Melee gameplay as part of the Evo 2013 fighting game tournament being held in Las Vegas this weekend.

A news update on the Shoryuken website by a member of the event organisation team said, "Regrettably, we've just been informed by Nintendo of America Inc that we do not have permission to broadcast Super Smash Bros Melee for Evo 2013."

Persona 4 Arena and King of Fighters XIII will now take Super Smash Bros Melee's place, and while the GameCube brawler will still be included in the competition, its finals have been moved to Sunday at 2 p.m., and will no longer be streamed online for viewers.

Major League Gaming (MLG) faced similar restrictions from the Japanese company, when it was denied broadcast rights for Super Smash Bros Brawl ahead of its Orlando event in 2010.

In May this year, Nintendo began claiming advertising revenue for user-created YouTube videos that included the company's games.


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A View to a Thrill: The Secret World Gets the 007 Treatment

Written By Kom Limpulnam on Selasa, 09 Juli 2013 | 13.15

By adding a snowmobile shootout and a slinky temptress, The Secret World's newest episode channels a beloved British Secret Service spy.

The sultry spy speaks to you in a Russian accent so bizarre that she is a caricature rather than simple archetype. "Such deadly toys," she proclaims. "Shall we break them, you and I?" She isn't yet willing to tell you her name, but should the two of you live to die another day, she's happy to offer her identity as a reward. Like any classic femme fatale, she drives a hard bargain.

Behold, some highlights from our tour of The Secret World's newest chapter: A Dream to Kill.

As it happens, your new lady friend is a comfortable fit in the newest episode of The Secret World, appropriately titled A Dream to Kill. The episode looks to James Bond films for inspiration, not just by introducing a mysterious and comely companion, but also by putting you in control of a snowmobile and having you engage your foes as you zoom down a snowy trail. Bombs explode, snow flies, and rhythmic horns recall the adventures of the nonplussed 007, cool even under the heat of fire. And let's not forget the obligatory scene in which a highly charged laser beam inches its way towards the hero's crotch, causing you to cross your legs and wince in empathy.

Of course, this being The Secret World, there is an air of the occult pervading every moment. The scene in which you grimace as that lingering laser threatens to burn its way into your flesh also features a limping, juvenile grotesquerie that is put out of its misery in shocking fashion. Elsewhere, you enter a dreamscape, pursuing an ethereal figure across frozen pathways and down a seemingly endless hallway in which your own physique becomes more and more diminutive in relation to the lengthening corridor. Expect to encounter much of the uncanny imagery that makes The Secret World unique among online role-playing games. Gnarled faces, atmospheric distortions, and unsettling transformations are among the sights that disturb your view.

Much of the imagery relates to A Dream to Kill's themes. Children have been subjected to terrible experiments, and the imposing sight of numerous baby dolls casting long shadows on a nursery's walls makes for a heavy heart. These themes aren't just explored through imagery, however, but through computer terminal entries that outline the questionable ethics of the Orochi Group which (of course) is at the center of the conspiracy at hand. The soothing charms of a lullaby take on a sinister meaning, as do the generally good-natured charms of a simple emoticon, and even the cuddly delights of a teddy bear.

A Dream to Kill is heavy on exploration, atmosphere, and puzzle-solving, and light on combat, though to be sure, there is combat, including a heated closing battle, and skirmishes versus the lycanthropes of Romania's dark woods. Monsters don't just appear for fighting's sake, but relate to the story; facing off with a failed experiment has more meaning when you understand the sick and twisted circumstances that led to the showdown. At least you get to see this evil world burn by torching it with a flamethrower, The Secret World's newest auxiliary weapon. The game's core combat and movement still feel floaty and somewhat unsatisfying, but it's hard to deny the pleasure of watching fungal crawlers succumb to the blue flames of your burning rage.

But just as Mr. Bond often preferred subterfuge to direct contact, episode 7 prefers you to go the silent route on occasion. You solve some tricky (but not too tricky) puzzles and avoid the watchful eyes of security cameras as you slink through a secretive facility known as Hatchet Falls. How refreshing that The Secret World continues to hew its own path, building tension through storytelling, and requiring you to exercise brainpower rather than just tap some keys until things fall over dead. A Dream to Kill proves that there are innumerable revelations yet to be uncovered in this deadly and dastardly universe.


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Call of Duty: Ghosts to get second-screen multiplayer features

Second-screen support will add key multiplayer features to Call of Duty: Ghosts, executive producer Mark Rubin has confirmed in an interview with Post Arcade.

The additional functionality is being built by Activision's sister team, Beachhead Studio, and while Rubin did not discuss specifics, he did confirm that the development team is wary of keeping the playing field level to avoid giving those who can afford a second-screen device an unfair advantage on the battlefield.

"We actually have a whole department--a whole studio, basically--wrapped around the idea of second screen. Our Beachhead group is doing a lot of work there. But a lot of it ties into multiplayer, and I can't talk too much about it now," he said.

While Activision's Elite platform originally launched as a paid service, before later becoming free, Rubin confirmed that Call of Duty players will not need to pay for an application to integrate their mobile experience with their home console; nor will it be monetised.

"It's free. And this is where you have to be smart on your design: You can't make it required, and it can't confer a massive advantage," Rubin said. "There's some balancing that needs to be done. You don't want it so the guy with an iPad has an advantage over other players in multiplayer just because he has the money to buy an iPad.

"But it will definitely be free, and it will be a companion. It won't be a revenue generator. It will be used to enhance the experience, but not offer any advantages," he said.

The executive also confirmed that the PlayStation 4 and Xbox One versions of the game will look near identical, are being developed in-house by the same Infinity Ward team, and that players who opt not to purchase Microsoft and Sony's new systems won't be left behind, saying, "the current-gen version is getting some graphical boosts and engine improvements, too."

Call of Duty: Ghosts will be available on November 5 for the Xbox 360, Xbox One, PlayStation 3, PS4, and PC. Activision recently confirmed that fans who pre-order the game will receive a bonus multiplayer map, Free Fall, which takes place on a collapsing skyscraper.


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Nintendo putting vitality sensor on hold

Written By Kom Limpulnam on Senin, 08 Juli 2013 | 13.15

Responding to an investor question during the company's 73rd annual general meeting of shareholders, Nintendo president Satoru Iwata confirmed that, at least for now, the vitality sensor peripheral unveiled during the 2009 Electronic Entertainment Expo (E3) would not be coming to market.

"The Wii Vitality Sensor was under development as an accessory for Wii. We thought it would be interesting to understand how the human autonomic nerve functions while using the Wii Vitality Sensor, and we did develop trial software and showed the media some of its features," he said.

Iwata cited inconsistent results during internal testing, saying that Nintendo could not commercialise a product that did not work for all users, with around 10 percent of those who tried the device not able to operate it.

"However, after a large-scale test of a prototype inside the company, we found out that for some people, the sensor did not work as expected," Iwata said. "We wondered if we should commercialize a product which works as expected for 90 people out of 100, but not so for the other 10 people. Though I am sorry that we did not give any specific updates after this product's initial announcement, I would say that knowing that a product has a problem, we should not launch it for the sole reason that we have already announced it."

While the project appears to have been shelved indefinitely until the product is more inclusive for all users, Nintendo hasn't ruled out bringing it to market if the technical challenges can be overcome.

"We would like to launch it into the market if technology advancements enable 999 of 1,000 people to use it without any problems, not only 90 out of 100 people. I actually think that it must be 1,000 of 1,000 people, but (since we use the living body signal with individual differences), it is a little bit of a stretch to make it applicable to every single person," he said.

A US patent filing that surfaced in 2010 revealed that Nintendo's proposed vitality sensor would work by shooting infrared light through a person's fingertip; determining how fast the blood was flowing, and in turn indicating player stress levels.


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The Fighting Game Community On Reputation & Mainstream Relevance

Holy fucking shit, you people are so fucking stupid as fuck, first of all THIS IS THE ORIGINAL E-SPORTS, fighting games have been the first once to set e-sports entertainment, when there was only street fighter, marvel vs. capcom, rival schools, virtual fighter, mortal kombat and shit, before nerdy koreans and DOTA came big, IT WAS ALL ABOUT FIGHTING GAMES, and to those dumbass whose saying this is boring, and MOBA are better and shit, FIRST OF ALL FIGHTING GAME COMMUNITY WAS THE PIONEER AND KING OF E-SPORTS BEFORE YOU AND YOUR OTAKU HARDCORE MOBA GAMES CAME IN!  SO PLS STOP STICKING YOUR HEAD UP YOUR ASS AND JUST GO PLAY YOUR OTAKU HARDCORE BULLSHIT MOBA's


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Halo 4 Champions bundle announced

Microsoft has announced that the Champions bundle for Halo 4 will be available from August 20 for 800 Microsoft Points.

Developed by 343 Industries in partnership with Texas studio Certain Affinity (previously responsible for Halo: Reach's Defiant map pack and the Halo 2 Blastacular map pack), the bundle adds the Steel Skin pack, Bullseye pack, and Infinity Armour pack.

Purchasing the trio as a collection adds bonus content, for more than 18 new in-game items. The bundle will retail for 800 Microsoft Points, and will be available from August 20.

The three packs will also be also available separately. Bullseye adds two new multiplayer maps, "sports-themed Spartan armour", and a new gravball game type called Ricochet for 480 Microsoft Points. The Infinity Armour pack contains new legendary Spartan armour, while the Steel Skin pack gives UNSC, Covenant, and Forerunner weapons a steampunk look. The latter two packs will sell for 240 MS Points each.


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GS News Top 5 - Mattrick Leaves, LoL Player in Prison, Region-Locking

Written By Kom Limpulnam on Minggu, 07 Juli 2013 | 13.15

@sujith12 @leviathanwing @Aphyosemion Well according to US law, threats are threats regardless of being in person, or digital. Sensibility is important when you make statements. Yes it is a free country with freedom of speech, but that does not make you immune to the consequences. Yes I believe the US should be more relaxed with it's humor, but NO do I feel that we should let things pass if they are questionable. Remember, in the US, you're innocent until proven guilty, but detained until a clear verdict can be decided. In this case, he made a threat -idle as it may be- and therefore must face the consequences.


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Top 5 Skyrim Mods of the Week - Iron Man vs. The Villager

Did the Red Wedding episode of Game Of Thrones leave you empty inside? Teary-eyed? Or just plain furious? Well then, enjoy this Skyrim Mods homage to [SPOILERS}, with how the Red Wedding should have ended.

Posted Jun 6, 2013 | 1:27 | 15,955 Views


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Top Five Skyrim Mods of the Week - Iron Man vs. The Villager

We're back for a third season! Seb and Cam kick things off with the Iron Man suit, throwing weapons, and the terrifying Villager.

starduke 5pts

Yay!

Okay, I'm glad to see it's back, but I'm not really excited enough to go "Yay!".

Sw1tched 5pts

The only problem is that Skyrim is old news

ahpuck 5pts like.author.displayName 1 Like

Amazing how mods can extend the lifespan of a game. More companies should be doing this. Needless to say, this is why PC will always be the platform of choice for serious gamers.

noandno 5pts

Wow this still exist??? Good job

snova9308 5pts like.author.displayName 1 Like

love the show, but I hate how it always comes up in the front page way before it's ready, and just gives me an error message.

HellEraser 5pts

Top 5 Skyrim mods of the week is not only for people still playing Skyrim. Most of all, it's a tribute to the modding community. These guys are putting great effort and they deserve to be shown some kind respect. I mean, mods like "Helgen Reborn" could easily be sold as DLC. Keep it up.

Vorheez 5pts

ddecent iron man mod...would be cool if you can fly

Unraed 5pts

I'm so glad to see Skyrim Mods of the Week again!

Prime_28 5pts like.author.displayName 1 Like

Ever since the Villager was announced for Smash Bros. he has turned into some sort of serial killer within the gaming community lol

Maverick6585 5pts

How did they not launch the Villager off the Free Fall Tower with chickens?!

Nibraybirk 5pts like.author.displayName 1 Like

Tired of seeing these Top Five Mods stories.

petez34 5pts

spiderman suit would have looked way cooler. this suit looks crapola

Warful 5pts

@petez34 Mate, you should see a horsemod for Morrowind, that was so crappy it was fucking golden, best TES hilarious moment ever lol

leviathanwing 5pts

@Warful @petez34 so bad it was good... sounds like hipster movie watching to me... and i dont like hipsters... mash them up good.

Dradeeus 5pts

I actually got a little dizzy when they jumped off that tower, and I'm usually fine with heights.

SabCadab 5pts

omg gamespot videoplayer sucks.. takes forever to begin forever to buffer.. doesn't show you the buffer line.. you can't jump to anywhere even if it's loaded and i'm pretty sure if you pause the video the buffering :( fix it !

Shadowsault 5pts like.author.displayName 1 Like

These always come up when they run out of things to post lol

Stebsis 5pts

@Shadowsault These always come on saturdays when they're on weekend and not posting here anyway, I guess this show is automated because it shows on the front page many hours earlier. And before they shot this on wednesdays on live streams.

CruiserCaptain 5pts

Okay, it's about time for a spell to cast exploding chickens...

Stebsis 5pts like.author.displayName 1 Like

They're not doing the Skyrim live streams anymore? I at least enjoy those much more than these 10-20 minute highlights

punksterdaddy 5pts like.author.displayName 1 Like

Great to see the show again.

The chickens are back!

leviathanwing 5pts

@riotinto876 relevance is in the eye of the beholder... and we got a daily news show from aus now that is still in its infancy

riotinto876 5pts

@leviathanwing @riotinto876 which is an attempt to bring back what start/select was and the fact still remains that the "main" gamespot department isn't really doing anything.

Marky360 5pts like.author.displayName 1 Like

The GTAIV Iron Man mod looks better it gives you Iron Man's full range of abilities like repulsors, Unibeam, and most importantly flight. All in all this Skyrim Iron Man mod was rather underwelming in comparison to GTA's.


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