This doesn't necessarily mean a bad thing. NOW, I'm not saying this is HOW things will happen, but look at it like this:
Games need to change, or more specifically, pricing models need to change. We've already seen it start with XBLA and PSN, the nature of the game dictates the price. But we still have all console games being released at a full $60 here in U.S., whether it's a one-time-through story game like Heavy Rain, or replayable competitive game like COD or Street Fighter. I have believed games like that should be released for free, and new content be produced and charged. Instead of releasing a "new" Call of Duty every year, release ONE version for free (or $20) and make the money on CONTENT. New maps, new guns, new whatever. NOT a F2P store, but similar to DLC and whatever. If anyone has played Neverwinter, it proves that there is possibility for GOOD f2p game. If the base game is decent, and they make money back on continuous DLC, it won't be that bad. If you get the game for free, whats the problem with DLC? None.
F2P =/= Bad Game
Bad Game = Bad Game
If it ends up being bad, well thats the games fault, because there are good ways to do F2P. If the the game ends up being good, then we could see Sony trying to adjust how the market monetizes video games, because it definitely needs to change.
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PlayStation 4 exclusive Deep Down to be free-to-play
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