Gamespot's Site Mashup

Written By Kom Limpulnam on Rabu, 30 April 2014 | 13.15

Gamespot's Site MashupXbox One - Coming to ChinaBest games of Q1 2014 - The LobbyThe beautiful world in Child of Light - The LobbyEarth: Year 2066 Early Access ReviewWhy Daylight got one the lowest review scores in 2014 - The LobbyUbisoft lining up Assassin's Creed movie directorXbox One coming to China this SeptemberVita system update coming tomorrow, expands PS4 connectivityAhead of E3, Microsoft registers "Xbox AB" domainsGTA 5 unaffected by GameSpy shutdown; some Rockstar games not so luckyGS News - Watch Dogs Gets Cyborgs; Is Xbox One Still Game-Centric?What is Grey Goo?PSN Golden Week sale discounts Persona 4 and Metal Gear HD CollectionHeroes & Generals - Wars Aren't Won by Tanks Alone TrailerTitanfall dev co-founder Vince Zampella founds new mobile studio

http://auth.gamespot.com/ Gamespot's Everything Feed! News, Reviews, Videos. Exploding with content? You bet. en-us Tue, 29 Apr 2014 23:02:50 -0700 http://www.gamespot.com/videos/xbox-one-coming-to-china/2300-6418565/ Xbox, in partnership with BesTV, has announced plans to launch Xbox One in China in September. Tue, 29 Apr 2014 20:00:00 -0700 http://www.gamespot.com/videos/xbox-one-coming-to-china/2300-6418565/ http://www.gamespot.com/videos/best-games-of-q1-2014-the-lobby/2300-6418568/ Jeff Gerstmann, Kevin VanOrd and Danny O'Dwyer go over their favorites so far from 2014, a few games that missed the mark and what they expect to see from the Playstation 4, Xbox One and highly anticipated titles for the upcoming E3. Tue, 29 Apr 2014 18:39:00 -0700 http://www.gamespot.com/videos/best-games-of-q1-2014-the-lobby/2300-6418568/ http://www.gamespot.com/videos/the-beautiful-world-in-child-of-light-the-lobby/2300-6418567/ Tom Mc Shea plays the ethereal RPG Child of Light and goes in depth about the aesthetics and combat system. Tue, 29 Apr 2014 18:29:00 -0700 http://www.gamespot.com/videos/the-beautiful-world-in-child-of-light-the-lobby/2300-6418567/ http://www.gamespot.com/articles/earth-year-2066-early-access-review/1100-6419291/ <p style=""><i>GameSpot's early access reviews evaluate unfinished games that are nonetheless available for purchase by the public. While the games in question are not considered finished by their creators, you may still devote money, time, and bandwidth for the privilege of playing them before they are complete. The review below critiques a work in progress, and represents a snapshot of the game at the time of the review's publication.</i></p><p style="">Earth: Year 2066 starts out on a road to nowhere. It's a familiar scene that promises adventures amid familiar postapocalyptic cliches, and it's easy to spy echoes of <a href="/fallout-new-vegas/" data-ref-id="false">Fallout: New Vegas</a> amid the rusted abandoned cars littering the crumbling asphalt. Alas, no such open-world adventures lie in store ahead. Indeed, it's the road behind you that's most symbolic here, as it ceases to exist just over your back against an invisible wall that forbids exploration of the untextured desert beyond. Like so much of Earth: Year 2066 in its current state, it's a dead end.</p><figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/416/4161502/2520078-earthyear1.jpg" data-ref-id="1300-2520078" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/416/4161502/2520078-earthyear1.jpg" data-ref-id="1300-2520078"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_super/416/4161502/2520078-earthyear1.jpg"></a><figcaption>The opening shot. That's about as good as it gets.</figcaption></figure><p style="">The problems start as early as the title screen. The title itself crashes down against a bland pixelated field, looking for all the world like it first saw life in 3D text renders in an early version of Microsoft Word. Then it does nothing. No music plays and no prompts to press a key pop up, and thus I spent my first 30 or so seconds with Earth: Year 2066 wondering if it was still loading or had simply locked up. But no, pressing the spacebar was my open sesame, and it dumped me into a screen that promised day and night solo play as well as a multiplayer component.</p><p style="">That all works in theory, but most any given game offers a significantly better experience compared to what you get for your 20 bucks here. The world itself resembles a game designer's midterm exam, with oddly detailed rusted water towers and a vaguely Mad Maxian village with chain-link perimeters sharing a landscape with grass that looks like magnified stubble on Nathan Drake's chin. It's only by looking down at your shadow that you deduce that you're a robot of some sort, and one that looks vaguely like the sentient machine from the <i>Short Circuit</i> movies in the 1980s. Johnny Five may be alive, but here it's a curse, not a blessing.</p><figure data-align="left" data-size="medium" data-img-src="http://static.gamespot.com/uploads/original/416/4161502/2520082-8fyow.gif" data-ref-id="1300-2520082" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/416/4161502/2520082-8fyow.gif" data-ref-id="1300-2520082"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_medium/416/4161502/2520082-8fyow.gif"></a><figcaption>In Earth: Year 2066, there are no winners. </figcaption></figure><p style="">Things fall apart all too quickly. You can jump around and knock over cars, but it's initially not even clear if the keybinds you select for the three available weapon slots work at all. Such a pity, especially since robots dressed as clowns waste no time in firing at you, although they pelt you with enough bullets before you die that you might be led to think they're harmless. Floating creatures resembling the sentinels from <i>The Matrix</i> also fly about and dive-bomb you, all the while moaning as though suffering from chronic indigestion. Sometimes they just sit in trees, seemingly oblivious.</p><p style="">On occasion, you get lucky and one of the three guns triggers to fire back, but the enemies have so much health that it's about as fun as flinging rice at a brick wall (and generally looks like it, too). The frame rate always locks up for a second when the robotic enemies start attacking you, and strategy never grows deeper than shooting, strafing, and jumping. Revving sounds grow ever louder as your robot wanders the landscape, but I've never quite worked out if the sounds are coming from me or the surrounding enemies. In truth, I usually had more fun with the (seeming) bugs than the actual gameplay, with enemies sometimes shooting you far into the sky as though a giant just slugged you in <a href="/the-elder-scrolls-v-skyrim/" data-ref-id="false">Skyrim</a>. Sometimes they even send you careening off the map.</p><figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/416/4161502/2520086-earthyear2.jpg" data-ref-id="1300-2520086" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/416/4161502/2520086-earthyear2.jpg" data-ref-id="1300-2520086"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_super/416/4161502/2520086-earthyear2.jpg"></a><figcaption>I got one! Well, actually, he kind of got himself.</figcaption></figure><p style="">The unexpected flights off the world were hilarious at first, but then the shock settled in as I realized I could see the full extent of what I paid for. That road, that abandoned village (complete with a fuel tank that I can run straight through), a clump of hills, and a radar tower make up the entirety of Earth: Year 2066 in its current state, and it's all set on a little beige square adrift in a sea of fluffy clouds. Perhaps there's a message in there about the futility of human endeavor or even a cynical view of how the world will fare under the increasing pressures of overpopulation and the threat of wars. More likely, however, it's just that the build released to Steam is a barely functional disaster without any signs of potential. You can experience the entirety of the game in 10 minutes tops.</p><p style="">Earth: Year 2066's severe incompletion points to one of the major flaws of early access play; it's in such a rough state that it makes <a href="/dayz/" data-ref-id="false">DayZ</a> look like a refined classic by comparison. This is access so early that it's barely off the drawing board, and it's worth wondering if developer Muxwell wouldn't have been better served by outlining its full scope for the project on Kickstarter and generating more funds that way. Perhaps in time Earth: Year 2066 will morph into something that will surprise us all, and we'll find a quirky indie story sharing the same screen space with those robots and dilapidated buildings. For now, however, it takes you down roads that you're better off not taking.</p><table data-max-width="true"><tbody><tr><td><p style=""><strong>What's There?</strong></p></td><td><p style=""><em><strong>A road, a junkyard village, some hills, a radar tower, some robots--and that's about it.</strong></em></p></td></tr><tr><td><p style=""><strong>What's to Come?</strong></p></td><td><p style=""><b><i>If updates on Steam are any indication, bug fixes.</i></b></p></td></tr><tr><td><p style=""><strong>What Does it Cost?</strong></p></td><td><p style=""><b><i>$19.99, or too much.</i></b></p></td></tr><tr><td><p style=""><strong>When Will it Be Finished?</strong></p></td><td><p style=""><b><i>No telling.</i></b></p></td></tr><tr><td><p style=""><strong>What's the Verdict?</strong></p></td><td><p style=""><b><i>Earth: Year 2066 is early access at its most literal, but there's no concrete evidence that anything more exciting than this is in the works. Stay away for now. Far away.</i></b></p><p style=""> </p></td></tr></tbody></table> Tue, 29 Apr 2014 18:28:00 -0700 http://www.gamespot.com/articles/earth-year-2066-early-access-review/1100-6419291/ http://www.gamespot.com/videos/why-daylight-got-one-the-lowest-review-scores-in-2/2300-6418566/ Kevin VanOrd plays Daylight and talks about what led to his review score of 3/10 on this clip from The Lobby. Tue, 29 Apr 2014 18:16:00 -0700 http://www.gamespot.com/videos/why-daylight-got-one-the-lowest-review-scores-in-2/2300-6418566/ http://www.gamespot.com/articles/ubisoft-lining-up-assassin-s-creed-movie-director/1100-6419304/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/123/1239113/2520830-assassin%27s+creed.jpg" data-ref-id="1300-2520830" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/123/1239113/2520830-assassin%27s+creed.jpg" data-ref-id="1300-2520830"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_super/123/1239113/2520830-assassin%27s+creed.jpg"></a></figure><p style=""> </p><p dir="ltr" style="">Talks are underway with Justin Kurzel to direct the upcoming Assassin's Creed film, <a href="http://www.deadline.com/2014/04/michael-fassbender-poised-to-re-team-with-macbeth-helmer-on-assassins-creed/" rel="nofollow" data-ref-id="false">Deadline</a> reports.</p><p dir="ltr" style="">Kurzel is relatively unknown, having only directed a few projects to date. Most recently, he worked on a film adaptation of Shakespeare's <em>Macbeth</em> starring Michael Fassbender--set to play the lead role in the Assassin's Creed film--in the eponymous role of Macbeth.</p><p dir="ltr" style="">According to Deadline, New Regency and Ubisoft Motion Pictures have yet to sign Kurzel to a deal, "but they are eager to get this film started, so it'll come soon."</p><p dir="ltr" style="">The Assassin's Creed movie has been in the works for <a href="http://www.gamespot.com/articles/assassins-creed-film-deal-gives-ubisoft-unheard-of-control-report/1100-6344055/" data-ref-id="1100-6344055">some time now</a>. Fassbender, known best for his roles in movies such as <em>Prometheus</em>, <em>Inglorious Basterds</em>, <em>X-Men: First Class</em>, and <em>12 Years a Slave, </em>has been <a href="http://www.gamespot.com/articles/assassins-creed-movie-to-star-michael-fassbender/1100-6386096/" data-ref-id="1100-6386096">attached since mid-2012</a>. (He's <a href="http://www.gamespot.com/articles/assassin-s-creed-movie-star-has-never-played-the-game/1100-6415650/" data-ref-id="1100-6415650">never played the games</a>, if you're wondering.) Later that year, the movie was <a href="http://www.gamespot.com/articles/assassins-creed-movie-fast-tracked/1100-6398657/" data-ref-id="1100-6398657">fast-tracked</a>, and soon after playwright Michael Lesslie was <a href="http://www.gamespot.com/articles/assassins-creed-movie-gets-writer/1100-6402419/" data-ref-id="1100-6402419">brought on as a writer</a>.</p><p dir="ltr" style="">The movie was reportedly set for release in <a href="http://www.gamespot.com/articles/assassins-creed-movie-coming-may-2015-says-report/1100-6408570/" data-ref-id="1100-6408570">May 2015</a>, but was delayed late last year <a href="http://www.gamespot.com/articles/assassin-s-creed-movie-delayed/1100-6416146/" data-ref-id="1100-6416146">until August 7, 2015</a>. We recently learned <a href="http://www.gamespot.com/articles/assassin-s-creed-movie-to-be-re-written/1100-6418845/" data-ref-id="1100-6418845">the movie will be re-written</a> by Adam Cooper and Bill Collage, though whether that will push the release even further back is unknown.</p><p style="">Assassin's Creed is just <a href="http://www.gamespot.com/articles/watch-dogs-and-assassin-s-creed-movies-joined-by-rabbids-in-ubisoft-stable/1100-6417641/" data-ref-id="1100-6417641">one of six Ubisoft properties</a> the company is attempting to base a movie on, the others being <a href="http://www.gamespot.com/articles/michael-bay-collaborating-on-ghost-recon-movie/1100-6409840/" data-ref-id="1100-6409840">Ghost Recon</a>, <a href="http://www.gamespot.com/articles/watch-dogs-far-cry-rabbids-movies-on-the-way/1100-6410056/" data-ref-id="1100-6410056">Watch Dogs</a>, <a href="http://www.gamespot.com/articles/watch-dogs-far-cry-rabbids-movies-on-the-way/1100-6410056/" data-ref-id="1100-6410056">Far Cry</a>, <a href="http://www.gamespot.com/articles/splinter-cell-film-moving-forward/1100-6401165/" data-ref-id="1100-6401165">Splinter Cell</a>, and Rayman's Rabbids. Films based on games are notorious for falling apart before they are released, so it remains to be seen how many of these will actually come to fruition.</p><table data-max-width="true"><thead><tr><th scope="col"><em>Chris Pereira is a freelance writer for GameSpot, and you can follow him on <a href="https://twitter.com/TheSmokingManX" rel="nofollow" data-ref-id="false">Twitter @TheSmokingManX</a></em></th></tr></thead><tbody><tr><td><em><strong>Got a news tip or want to contact us directly? Email news@gamespot.com</strong></em></td></tr></tbody></table> Tue, 29 Apr 2014 17:54:00 -0700 http://www.gamespot.com/articles/ubisoft-lining-up-assassin-s-creed-movie-director/1100-6419304/ http://www.gamespot.com/articles/xbox-one-coming-to-china-this-september/1100-6419305/ <div data-embed-type="video" data-ref-id="2300-6408656" data-width="100%" data-height="100%"><iframe src="/videos/embed/6408656/" width="100%" height="100%" scrolling="no" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><p style="">Microsoft announced today that it plans on releasing the Xbox One in China this September.</p><p style="">Microsoft's corporate VP of marketing and strategy for devices and studios, Yusuf Mehdi, wrote in a statement, "Launching Xbox One in China is a significant milestone for us and for the industry, and it's a step forward in our vision to deliver the best games and entertainment experiences to more fans around the world."</p><p style="">This will make the Xbox One the "first-ever game console with OTT functionality in China." OTT in this sense refers to <a href="https://en.wikipedia.org/wiki/Over-the-top_content" rel="nofollow">over-the-top content</a>, which is content delivered over the Internet (like movies on Netflix) where the ISP is only responsible for transferring data and not controlling the media transmitted.</p><p style="">The announcement follows the <a href="http://www.gamespot.com/articles/china-temporarily-lifts-its-ban-on-xbox-one-playstation-4-and-wii-u/1100-6416971/">relaxation of China's 14-year ban on video game consoles.</a> China also recently disclosed their console games censorship rules, <a href="http://www.gamespot.com/articles/china-reveals-censorship-rules-for-console-games-nothing-that-promotes-drug-use-or-violence-will-be-allowed/1100-6419151/">noting that games will not be allowed to promote drug use or violence.</a> And statistics released at the Games Marketing Summit earlier this month revelead that China is a large potential market where the <a href="http://www.gamespot.com/articles/the-number-of-chinese-gamers-surpasses-the-number-of-american-citizens/1100-6419166/">number of gamers surpasses the total population of the US</a>.</p><p style=""><a href="http://www.gamespot.com/articles/microsoft-aligns-with-chinese-company-for-new-games-device/1100-6414890/" data-ref-id="1100-6414890">Microsoft formed the joint venture company E-Home Entertainment with BesTV in September last year</a> to release a streaming console, and Enwei Xie will head up Xbox China as the group's general manager.</p><figure data-align="right" data-size="small" data-img-src="http://static.gamespot.com/uploads/original/1534/15343359/2520835-3189340567-25167.jpg" data-ref-id="1300-2520835" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1534/15343359/2520835-3189340567-25167.jpg" data-ref-id="1300-2520835"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_small/1534/15343359/2520835-3189340567-25167.jpg"></a></figure><p style="">Regarding the partnership, Dazhong Zhang, senior VP of SMG and chairman of E-Home Entertainment wrote, "Via our cooperation with the world's leading team, we will continue to develop video games fused with Chinese culture and provide further distribution support for locally produced Chinese video game content to the world."</p><p style="">"Our joint venture is committed to providing opportunities for creators to unleash their imaginations for games, online education and fitness experiences for China and beyond," wrote Medhi in a further update. "As part of our partnership, E-Home Entertainment is investing to establish an innovation program that will enable creators and developers to build, publish, and sell their games on Xbox One in China and in other markets where Xbox is available."</p><p style="">Xbox announced earlier this year that they have <a href="http://www.gamespot.com/articles/xbox-one-ships-1-2-million-to-retailers-during-2014-s-first-quarter/1100-6419194/" data-ref-id="1100-6419194">shipped 5 million Xbox Ones across the 13 countries where the console is available</a>, which "represents more than 60 percent greater sales than Xbox 360 in the same time period." By September, the Xbox One will be available in 42 countries.</p><table data-max-width="true"><thead><tr><th scope="col"> </th></tr></thead><tbody><tr><td><p style=""><strong>Justin Haywald is a senior editor at GameSpot, and you can follow him on<a href="https://twitter.com/JustinHaywald" rel="nofollow"> Twitter @JustinHaywald</a></strong></p><strong>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></strong></td></tr></tbody></table> Tue, 29 Apr 2014 17:31:00 -0700 http://www.gamespot.com/articles/xbox-one-coming-to-china-this-september/1100-6419305/ http://www.gamespot.com/articles/vita-system-update-coming-tomorrow-expands-ps4-connectivity/1100-6419303/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/123/1239113/2520685-vita1.jpg" data-ref-id="1300-2520685" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/123/1239113/2520685-vita1.jpg" data-ref-id="1300-2520685"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_super/123/1239113/2520685-vita1.jpg"></a></figure><p style=""> </p><p dir="ltr" style="">In addition to this week's big PlayStation 4 system update, the PlayStation Vita and the mobile PlayStation App are also getting updates.</p><p dir="ltr" style="">The Vita 3.15 system update is scheduled for release at roughly the same time as the PS4 1.70 update tomorrow, April 30. It's much less feature-heavy than its PS4 counterpart and focuses on connectivity with the PS4. Automatic Device Registration is introduced, allowing the two systems to be automatically paired so long as they are both online and the same user is signed in on both of them. According to Sony, this will make it easier to take advantage of PS4 Remote Play on Vita, as well as other Vita-PS4 features.</p><p dir="ltr" style="">Last month, the <a href="http://www.gamespot.com/articles/ps-vita-3-10-update-out-now-includes-swish-calendar-and-more-apps/1100-6418517/" data-ref-id="1100-6418517">3.10 Vita system update</a> was released, adding a new calendar app, support for more software icons on the home screen, and the ability to record voice messages.</p><p dir="ltr" style="">The PlayStation App update, said to be coming during the "launch window" of the PS4 and Vita updates, is already out on iOS. It enables push notifications, allows PSN profile pictures to be changed using photos stored on the phone or tablet (here's hoping that doesn't result in a sea of inappropriate profile pictures), and allows friend requests to be sent via email or text message.</p><p dir="ltr" style="">The full list of changes, courtesy of the iOS App Store:</p><ul><li dir="ltr">Notification alerts are now supported.</li><li dir="ltr">Thumbnails are now displayed for screenshots and video clips that are posted to Twitter or Facebook as activities.</li><li dir="ltr">Resolutions for iPad 2 and iPad mini are now supported.</li><li dir="ltr">Pictures you take on your iPad, iPhone, or iPod touch can now be set as your profile picture.</li><li dir="ltr">You can now send a PSN friend request to your friend using email or text.</li><li dir="ltr">Stability during use of some features has been improved.</li></ul><p style="">The previously announced <a href="http://www.gamespot.com/articles/ps4-update-will-add-hdcp-off-option-allows-you-to-export-captures-to-usb/1100-6418401/" data-ref-id="1100-6418401">1.70 PS4 firmware update</a> will be out tomorrow; <a href="http://www.gamespot.com/articles/sony-details-ps4-digital-preloading-video-editing-and-hdcp-off-features-coming-in-1-70-update/1100-6419049/" data-ref-id="1100-6419049">it allows for</a> HDCP to be toggled off, expands video sharing features, and enables preloading for unreleased digital games, among other things.</p><table data-max-width="true"><thead><tr><th scope="col"><em>Chris Pereira is a freelance writer for GameSpot, and you can follow him on <a href="https://twitter.com/TheSmokingManX" rel="nofollow" data-ref-id="false">Twitter @TheSmokingManX</a></em></th></tr></thead><tbody><tr><td><em><strong>Got a news tip or want to contact us directly? Email news@gamespot.com</strong></em></td></tr></tbody></table> Tue, 29 Apr 2014 16:44:00 -0700 http://www.gamespot.com/articles/vita-system-update-coming-tomorrow-expands-ps4-connectivity/1100-6419303/ http://www.gamespot.com/articles/ahead-of-e3-microsoft-registers-xbox-ab-domains/1100-6419287/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/1179/11799911/2520066-xboxorth.jpg" data-ref-id="1300-2520066" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1179/11799911/2520066-xboxorth.jpg" data-ref-id="1300-2520066"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_super/1179/11799911/2520066-xboxorth.jpg"></a></figure><p style="">[UPDATE] Following the publication of this story, a Microsoft representative issued a statement to GameSpot on the new domain games. </p><p style=""><i>"Microsoft often acquires various domain names as part of its ongoing business strategy, but beyond that we have no comment."</i></p><p style=""><strong><i>The original story is below.</i></strong></p><p dir="ltr" style="">Microsoft has registered new domain names for something called Xbox AB. The two new domain names, <a href="http://www.whois.com/whois/xboxab.com" rel="nofollow">www.XboxAB.com</a> and <a href="http://www.whois.com/whois/xboxab.net" rel="nofollow">www.XboxAB.net</a>, currently resolve to a Bing search page. According to WHOIS documents, Microsoft registered the domains yesterday, April 28.</p><p dir="ltr" style="">The domain names were <a href="http://www.neogaf.com/forum/showthread.php?t=809926" rel="nofollow">spotted by NeoGAF</a>. We don't know anything else about what Xbox AB could be, but Microsoft's decision to scoop up the names comes just 60 days out from the 2014 Electronic Entertainment Expo. We have reached out to a Microsoft representative for comment.</p><p dir="ltr" style="">One NeoGAF member guesses that AB could stand for Augmented Body. A <a href="http://www.gamespot.com/articles/xbox-720-launching-at-299-with-kinect-2/1100-6382875/">leaked document from 2012</a> suggested Microsoft was working on some kind of augmented reality technology, and the company even recently <a href="http://www.gamespot.com/articles/microsoft-reportedly-pays-as-much-as-150-million-for-wearable-computing-assets/1100-6418628/">reportedly paid as much as $150 million recently to acquire wearable technology assets</a>.</p><p dir="ltr" style="">Microsoft has previously promised that <a href="http://www.gamespot.com/articles/microsoft-s-phil-spencer-on-xbox-one-vs-ps4-we-need-to-do-more/1100-6419102/">E3 2014 will be one Xbox fans won't want to miss</a>. Could Xbox AB be part of their presentation at the show? We'll find out in early June. E3 2014 runs June 10-12, but Microsoft is expected to hold in annual briefing on Monday, June 9.</p><table><tbody><tr><td><p dir="ltr" style=""><strong><em>Eddie Makuch is a news editor at GameSpot, and you can follow him on<a href="https://twitter.com/EddieMakuch" rel="nofollow"> Twitter @EddieMakuch</a></em></strong></p></td></tr><tr><td><p dir="ltr" style=""><strong><em>Got a news tip or want to contact us directly? Email news@gamespot.com</em></strong></p></td></tr></tbody></table> Tue, 29 Apr 2014 16:30:00 -0700 http://www.gamespot.com/articles/ahead-of-e3-microsoft-registers-xbox-ab-domains/1100-6419287/ http://www.gamespot.com/articles/gta-5-unaffected-by-gamespy-shutdown-some-rockstar-games-not-so-lucky/1100-6419301/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/123/1239113/2520500-maxpayne3.jpg" data-ref-id="1300-2520500" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/123/1239113/2520500-maxpayne3.jpg" data-ref-id="1300-2520500"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_super/123/1239113/2520500-maxpayne3.jpg"></a></figure><p style="">Rockstar's biggest game on the market right now, <a href="/grand-theft-auto-v/" data-ref-id="false">Grand Theft Auto V</a>, will not be affected in any way by the shutdown of GameSpy's servers at the end of May. Unfortunately, the same can't be said for some of Rockstar's older games, including <a href="/max-payne-3/" data-ref-id="false">Max Payne 3</a>, <a href="/red-dead-redemption/" data-ref-id="false">Red Dead Redemption</a>, and <a href="/grand-theft-auto-iv/" data-ref-id="false">Grand Theft Auto IV</a>, some of which will see certain features soon become unavailable.</p><p dir="ltr" style="">Rockstar <a href="http://www.rockstargames.com/newswire/article/52240/Tech-Update-Gamespy-Server-Closure-Transition-is-Underway" rel="nofollow" data-ref-id="false">announced</a> today that its "teams are currently working to patch specific older titles to keep the transition as smooth as possible and minimize the impact to online-enabled play and your in-game experience."</p><p dir="ltr" style="">Most of its games will not be dramatically affected, with only leaderboards or Rockstar Social Club features being removed. While disappointing, those measures are preferable to the outright removal of multiplayer support, which is what's happening in a handful of cases.</p><p dir="ltr" style="">Those cases include the Mac version of Max Payne 3, the PlayStation 3 version of <a href="/midnight-club-los-angeles/" data-ref-id="false">Midnight Club: Los Angeles</a>, and all versions of <a href="/midnight-club-3-dub-edition/" data-ref-id="false">Midnight Club 3: Dub Edition</a> (including <a href="/midnight-club-3-dub-edition-remix/" data-ref-id="false">Dub Edition Remix</a>). None of these three games will offer online multiplayer after May 31, or possibly sooner.</p><p dir="ltr" style="">Meanwhile, Social Club website stat tracking and leaderboards are on their way out of Red Dead Redemption, GTA IV, and Midnight Club LA. In-game multiplayer leaderboards in the PS3 versions of Red Dead, GTA IV, and Midnight Club LA are on the chopping block as well, as are Social Club features in <a href="/beaterator/" data-ref-id="false">Beaterator</a> and <a href="/grand-theft-auto-chinatown-wars/" data-ref-id="false">Grand Theft Auto: Chinatown Wars</a> on DS and PSP.</p><p dir="ltr" style="">Rockstar's <a href="https://support.rockstargames.com/hc/en-us/articles/203102767" rel="nofollow" data-ref-id="false">support website</a> lists the full details on the implications of the GameSpy shutdown for all of its games.</p><p dir="ltr" style="">Other companies' games are being similarly affected by the May 31 GameSpy shutdown. The PC versions of <a href="/crysis/" data-ref-id="false">Crysis</a> and <a href="/crysis-2/" data-ref-id="false">Crysis 2</a> will <a href="http://www.gamespot.com/articles/crysis-and-crysis-2-pc-multiplayer-going-offline-at-the-end-of-the-month/1100-6419002/" data-ref-id="1100-6419002">lose their multiplayer modes</a> on that date, as will a range of <a href="http://www.gamespot.com/articles/borderlands-ps3-going-offline-next-month/1100-6419135/" data-ref-id="1100-6419135">2K Games PS3 titles</a>, most notably <a href="/sid-meiers-civilization-revolution/" data-ref-id="false">Civilization Revolution</a> and <a href="/borderlands/" data-ref-id="false">Borderlands</a>. 2K has indicated it's exploring ways to bring back multiplayer for those two titles, while EA has indicated it hopes to do the same with the early <a href="/battlefield-1942/" data-ref-id="false">Battlefield</a> games.</p><table data-max-width="true"><thead><tr><th scope="col"><em>Chris Pereira is a freelance writer for GameSpot, and you can follow him on <a href="https://twitter.com/TheSmokingManX" rel="nofollow" data-ref-id="false">Twitter @TheSmokingManX</a></em></th></tr></thead><tbody><tr><td><em><strong>Got a news tip or want to contact us directly? Email news@gamespot.com</strong></em></td></tr></tbody></table> Tue, 29 Apr 2014 16:08:00 -0700 http://www.gamespot.com/articles/gta-5-unaffected-by-gamespy-shutdown-some-rockstar-games-not-so-lucky/1100-6419301/ http://www.gamespot.com/videos/gs-news-watch-dogs-gets-cyborgs-is-xbox-one-still-/2300-6418559/ The push for GTA V to come to PC is 700,000 strong, Driveclub gets another delay, Microsoft makes promises, and what's in the Watch Dogs DLC? Tue, 29 Apr 2014 16:00:00 -0700 http://www.gamespot.com/videos/gs-news-watch-dogs-gets-cyborgs-is-xbox-one-still-/2300-6418559/ http://www.gamespot.com/videos/what-is-grey-goo/2300-6418561/ Besides a term for Earth's destruction by self replicating nano-bots it's also a RTS in development by former Westwood Studios designers that we had the chance to get a demo of at PAX East. Check out how some of the basic resource and base management work as well as a death beam touting epic unit. Tue, 29 Apr 2014 15:52:00 -0700 http://www.gamespot.com/videos/what-is-grey-goo/2300-6418561/ http://www.gamespot.com/articles/psn-golden-week-sale-discounts-persona-4-and-metal-gear-hd-collection/1100-6419300/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/123/1239113/2520489-persona4.jpg" data-ref-id="1300-2520489" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/123/1239113/2520489-persona4.jpg" data-ref-id="1300-2520489"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_super/123/1239113/2520489-persona4.jpg"></a></figure><p style=""> </p><p dir="ltr" style="">To coincide with the week-long holiday in Japan, Sony has announced a Golden Week sale on the U.S. <a href="https://store.sonyentertainmentnetwork.com/#!/en-us/home/main?smcid=ps:show-now:visit-playstation-store:ps-playstation-store" rel="nofollow" data-ref-id="false">PlayStation Store</a> that drops the prices of a variety of Japanese games for the PlayStation 3, PlayStation Vita, and PlayStation Portable.</p><p dir="ltr" style="">Beginning with the PlayStation Store update that went live today and running through May 5, the Golden Week sale drops the prices of more than 20 games by up to 50%. PlayStation Plus members get an even steeper discount, such as <a href="/chrono-trigger/" data-ref-id="false">Chrono Trigger</a> and <a href="/chrono-cross/" data-ref-id="false">Chrono Cross</a> for $3.49 each (compared with $4.99 for everyone else).</p><p dir="ltr" style="">The sale includes a number of quality games, including personal favorite <a href="/persona-4-golden/" data-ref-id="false">Persona 4 Golden</a> ($19.49, or $14.62 for Plus members), <a href="/metal-gear-solid-hd-collection/" data-ref-id="false">Metal Gear Solid HD Collection</a> ($19.99, or $11.99 for Plus members on PS3; $14.99, or $8.99 for Plus members on Vita), and <a href="/metal-gear-rising-revengeance/" data-ref-id="false">Metal Gear Rising: Revengeance</a> ($24.99, or $14.99 for Plus members).</p><p dir="ltr" style="">The full list of deal is as follows (each game listed with its Plus price/sale price):</p><ul><li dir="ltr"><a href="/armored-core-verdict-day/" data-ref-id="false">Armored Core: Verdict Day</a> (PS3) - $5.00/$9.99 (regular price: $19.99)</li><li dir="ltr"><a href="/atelier-ayesha-the-alchemist-of-dusk/" data-ref-id="false">Atelier Ayesha: The Alchemist of Dusk</a> (PS3) - $24.49/$34.99 (regular price: $49.99)</li><li dir="ltr"><a href="/atelier-meruru-plus-the-apprentice-of-arland/" data-ref-id="false">Atelier Meruru Plus: The Apprentice of Arland</a> (PS Vita) - $19.59/$27.99 (regular price: $39.99)</li><li dir="ltr"><a href="/atelier-totori-the-adventurer-of-arland/" data-ref-id="false">Atelier Totori Plus: The Adventurer of Arland</a> (PS Vita)- $19.59/$27.99 (regular price: $39.99)</li><li dir="ltr">Chrono Cross (PS3/PSP/PS Vita) - $3.49/$4.99 (regular price: $9.99)</li><li dir="ltr">Chrono Trigger (PS3/PSP/PS Vita) - $3.49/$4.99 (regular price: $9.99)</li><li dir="ltr"><a href="/dangan-ronpa/" data-ref-id="false">Danganronpa: Trigger Happy Havoc</a> (PS Vita) - $32.39/$35.99 (regular price: $39.99)</li><li dir="ltr"><a href="/devil-may-cry-hd-collection/" data-ref-id="false">Devil May Cry HD Collection</a> (PS3) - $8.99/$14.99 (regular price: $29.99)</li><li dir="ltr"><a href="/dragon-ball-z-battle-of-z/" data-ref-id="false">Dragon Ball Z: Battle of Z</a> (PS3) - $15.00/$29.99 (regular price: $59.99)</li><li dir="ltr">Dragon Ball Z: Battle of Z (PS Vita) - $10.00/$19.99 (regular price: $39.99)</li><li dir="ltr"><a href="/hot-shots-golf-world-invitational/" data-ref-id="false">Hot Shots Golf: World Invitational</a> (PS3) - $5.00/$9.99 (regular price: $19.99)</li><li dir="ltr"><a href="/hyperdimension-neptunia-victory/" data-ref-id="false">Hyperdimension Neptunia Victory</a> (PS3) - $14.69/$20.99 (regular price: $29.99)</li><li dir="ltr">Metal Gear Rising: Revengeance (PS3) - $14.99/$24.99 (regular price: $49.99)</li><li dir="ltr">Metal Gear Solid HD Collection (PS3) - $11.99/$19.99 (regular price: $39.99)</li><li dir="ltr">Metal Gear Solid HD Collection (PS Vita) - $8.99/$14.99 (regular price: $29.99)</li><li dir="ltr"><a href="/muramasa-rebirth/" data-ref-id="false">Muramasa Rebirth</a> (PS Vita) - $7.49/$12.49 (regular price: $24.99)</li><li dir="ltr">Persona 4 Golden (PS Vita) - $14.62/$19.49 (regular price: $29.99)</li><li dir="ltr"><a href="/rain/" data-ref-id="false">rain</a> (PS3) - $3.75/$7.49 (regular price: $14.99)</li><li dir="ltr"><a href="/saint-seiya-brave-soldiers/" data-ref-id="false">Saint Seiya: Brave Soldiers</a> (PS3) - $15.00/$29.99 (regular price: $59.99)</li><li dir="ltr"><a href="/soulcalibur-v/" data-ref-id="false">SoulCalibur V</a> (PS3) - $5.00/$9.99 (regular price: $19.99)</li><li dir="ltr"><a href="/tales-of-symphonia-chronicles/" data-ref-id="false">Tales of Symphonia Chronicles</a> (PS3) - $10.00/$19.99 (regular price: $39.99)</li><li dir="ltr"><a href="/time-and-eternity/" data-ref-id="false">Time and Eternity</a> (PS3) - $9.79/$13.99 (regular price: $19.99)</li><li dir="ltr"><a href="/ys-memories-of-celceta/" data-ref-id="false">Ys: Memories of Celceta</a> (PS Vita) - $19.59/$27.99 (regular price: $39.99)</li><li dir="ltr"><a href="/zone-of-the-enders-hd-collection/" data-ref-id="false">Zone of the Enders HD Collection</a> (PS3) - $10.49/$17.49 (regular price: $34.99)</li></ul><p style="">In addition to the extra discounts in this sale, PlayStation Plus members are <a href="http://www.gamespot.com/articles/playstation-plus-free-game-for-the-last-week-of-april-is-velocity-ultra/1100-6419281/" data-ref-id="1100-6419281">now entitled to a free download</a> of Vita shooter <a href="/velocity-ultra/" data-ref-id="false">Velocity Ultra</a>.</p><p style=""> </p> Tue, 29 Apr 2014 15:01:00 -0700 http://www.gamespot.com/articles/psn-golden-week-sale-discounts-persona-4-and-metal-gear-hd-collection/1100-6419300/ http://www.gamespot.com/videos/heroes-generals-wars-aren-t-won-by-tanks-alone-tra/2300-6418553/ Check out the latest trailer for Heroes & Generals. Tue, 29 Apr 2014 14:42:00 -0700 http://www.gamespot.com/videos/heroes-generals-wars-aren-t-won-by-tanks-alone-tra/2300-6418553/ http://www.gamespot.com/articles/titanfall-dev-co-founder-vince-zampella-founds-new-mobile-studio/1100-6419298/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/123/1239113/2520458-nuclear+division.jpg" data-ref-id="1300-2520458" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/123/1239113/2520458-nuclear+division.jpg" data-ref-id="1300-2520458"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_super/123/1239113/2520458-nuclear+division.jpg"></a></figure><p style=""> </p><p dir="ltr" style="">Vince Zampella may be best known for working on console and PC games like <a href="/call-of-duty/" data-ref-id="false">Call of Duty</a> and <a href="/titanfall/" data-ref-id="false">Titanfall</a>, but he's now making an investment in the mobile gaming market by co-founding a new mobile game developer called Nuclear Division.</p><p dir="ltr" style="">Zampella, who co-founded Call of Duty creator Infinity Ward and more recently Titanfall developer Respawn Entertainment, will not be leaving his position at Respawn, according to a <a href="http://venturebeat.com/2014/04/28/titanfall-creator-invests-in-mobile-gaming-startup-nuclear-division-exclusive/" rel="nofollow" data-ref-id="false">GamesBeat</a> report. Instead, he'll serve "more as an investor, adviser, and board member" for Nuclear, which will focus on developing games aimed at the core gamer audience.</p><p dir="ltr" style="">There was some thought put into the possibility of handling this through Respawn itself before it was decided the match didn't make sense, given Respawn's focus on console and PC games.</p><p dir="ltr" style="">Stating that mobile's growth makes it "silly to ignore," Zampella said, "It's a device that I play on because I always have it with me. It's always connected. You're engaged with it. There's something you can do with that. I'm not saying one is better than the other, in terms of console versus mobile. It's a different gaming experience. Both interest me."</p><p style="">Nuclear is currently at work on more than one game, although with the studio only having started to come together earlier this year, it likely won't be until 2015 that any of them are released.</p><p style="">Zampella has had a string of major successes, from <a href="/medal-of-honor-allied-assault/" data-ref-id="false">Medal of Honor: Allied Assault</a> to the Call of Duty series to Titanfall. With him now entering the mobile space, it should be interesting to see if, in his limited role, he's able to once again help to produce a big seller--especially considering that many of the biggest mobile games have been designed for casual gamers.</p><table data-max-width="true"><thead><tr><th scope="col"><em>Chris Pereira is a freelance writer for GameSpot, and you can follow him on <a href="https://twitter.com/TheSmokingManX" rel="nofollow" data-ref-id="false">Twitter @TheSmokingManX</a></em></th></tr></thead><tbody><tr><td><em><strong>Got a news tip or want to contact us directly? Email news@gamespot.com</strong></em></td></tr></tbody></table> Tue, 29 Apr 2014 14:04:00 -0700 http://www.gamespot.com/articles/titanfall-dev-co-founder-vince-zampella-founds-new-mobile-studio/1100-6419298/

Gamespot's Site MashupXbox One - Coming to ChinaBest games of Q1 2014 - The LobbyThe beautiful world in Child of Light - The LobbyEarth: Year 2066 Early Access ReviewWhy Daylight got one the lowest review scores in 2014 - The LobbyUbisoft lining up Assassin's Creed movie directorXbox One coming to China this SeptemberVita system update coming tomorrow, expands PS4 connectivityAhead of E3, Microsoft registers "Xbox AB" domainsGTA 5 unaffected by GameSpy shutdown; some Rockstar games not so luckyGS News - Watch Dogs Gets Cyborgs; Is Xbox One Still Game-Centric?What is Grey Goo?PSN Golden Week sale discounts Persona 4 and Metal Gear HD CollectionHeroes & Generals - Wars Aren't Won by Tanks Alone TrailerTitanfall dev co-founder Vince Zampella founds new mobile studio

http://auth.gamespot.com/ Gamespot's Everything Feed! News, Reviews, Videos. Exploding with content? You bet. en-us Tue, 29 Apr 2014 23:02:50 -0700 http://www.gamespot.com/videos/xbox-one-coming-to-china/2300-6418565/ Xbox, in partnership with BesTV, has announced plans to launch Xbox One in China in September. Tue, 29 Apr 2014 20:00:00 -0700 http://www.gamespot.com/videos/xbox-one-coming-to-china/2300-6418565/ http://www.gamespot.com/videos/best-games-of-q1-2014-the-lobby/2300-6418568/ Jeff Gerstmann, Kevin VanOrd and Danny O'Dwyer go over their favorites so far from 2014, a few games that missed the mark and what they expect to see from the Playstation 4, Xbox One and highly anticipated titles for the upcoming E3. Tue, 29 Apr 2014 18:39:00 -0700 http://www.gamespot.com/videos/best-games-of-q1-2014-the-lobby/2300-6418568/ http://www.gamespot.com/videos/the-beautiful-world-in-child-of-light-the-lobby/2300-6418567/ Tom Mc Shea plays the ethereal RPG Child of Light and goes in depth about the aesthetics and combat system. Tue, 29 Apr 2014 18:29:00 -0700 http://www.gamespot.com/videos/the-beautiful-world-in-child-of-light-the-lobby/2300-6418567/ http://www.gamespot.com/articles/earth-year-2066-early-access-review/1100-6419291/ <p style=""><i>GameSpot's early access reviews evaluate unfinished games that are nonetheless available for purchase by the public. While the games in question are not considered finished by their creators, you may still devote money, time, and bandwidth for the privilege of playing them before they are complete. The review below critiques a work in progress, and represents a snapshot of the game at the time of the review's publication.</i></p><p style="">Earth: Year 2066 starts out on a road to nowhere. It's a familiar scene that promises adventures amid familiar postapocalyptic cliches, and it's easy to spy echoes of <a href="/fallout-new-vegas/" data-ref-id="false">Fallout: New Vegas</a> amid the rusted abandoned cars littering the crumbling asphalt. Alas, no such open-world adventures lie in store ahead. Indeed, it's the road behind you that's most symbolic here, as it ceases to exist just over your back against an invisible wall that forbids exploration of the untextured desert beyond. Like so much of Earth: Year 2066 in its current state, it's a dead end.</p><figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/416/4161502/2520078-earthyear1.jpg" data-ref-id="1300-2520078" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/416/4161502/2520078-earthyear1.jpg" data-ref-id="1300-2520078"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_super/416/4161502/2520078-earthyear1.jpg"></a><figcaption>The opening shot. That's about as good as it gets.</figcaption></figure><p style="">The problems start as early as the title screen. The title itself crashes down against a bland pixelated field, looking for all the world like it first saw life in 3D text renders in an early version of Microsoft Word. Then it does nothing. No music plays and no prompts to press a key pop up, and thus I spent my first 30 or so seconds with Earth: Year 2066 wondering if it was still loading or had simply locked up. But no, pressing the spacebar was my open sesame, and it dumped me into a screen that promised day and night solo play as well as a multiplayer component.</p><p style="">That all works in theory, but most any given game offers a significantly better experience compared to what you get for your 20 bucks here. The world itself resembles a game designer's midterm exam, with oddly detailed rusted water towers and a vaguely Mad Maxian village with chain-link perimeters sharing a landscape with grass that looks like magnified stubble on Nathan Drake's chin. It's only by looking down at your shadow that you deduce that you're a robot of some sort, and one that looks vaguely like the sentient machine from the <i>Short Circuit</i> movies in the 1980s. Johnny Five may be alive, but here it's a curse, not a blessing.</p><figure data-align="left" data-size="medium" data-img-src="http://static.gamespot.com/uploads/original/416/4161502/2520082-8fyow.gif" data-ref-id="1300-2520082" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/416/4161502/2520082-8fyow.gif" data-ref-id="1300-2520082"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_medium/416/4161502/2520082-8fyow.gif"></a><figcaption>In Earth: Year 2066, there are no winners. </figcaption></figure><p style="">Things fall apart all too quickly. You can jump around and knock over cars, but it's initially not even clear if the keybinds you select for the three available weapon slots work at all. Such a pity, especially since robots dressed as clowns waste no time in firing at you, although they pelt you with enough bullets before you die that you might be led to think they're harmless. Floating creatures resembling the sentinels from <i>The Matrix</i> also fly about and dive-bomb you, all the while moaning as though suffering from chronic indigestion. Sometimes they just sit in trees, seemingly oblivious.</p><p style="">On occasion, you get lucky and one of the three guns triggers to fire back, but the enemies have so much health that it's about as fun as flinging rice at a brick wall (and generally looks like it, too). The frame rate always locks up for a second when the robotic enemies start attacking you, and strategy never grows deeper than shooting, strafing, and jumping. Revving sounds grow ever louder as your robot wanders the landscape, but I've never quite worked out if the sounds are coming from me or the surrounding enemies. In truth, I usually had more fun with the (seeming) bugs than the actual gameplay, with enemies sometimes shooting you far into the sky as though a giant just slugged you in <a href="/the-elder-scrolls-v-skyrim/" data-ref-id="false">Skyrim</a>. Sometimes they even send you careening off the map.</p><figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/416/4161502/2520086-earthyear2.jpg" data-ref-id="1300-2520086" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/416/4161502/2520086-earthyear2.jpg" data-ref-id="1300-2520086"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_super/416/4161502/2520086-earthyear2.jpg"></a><figcaption>I got one! Well, actually, he kind of got himself.</figcaption></figure><p style="">The unexpected flights off the world were hilarious at first, but then the shock settled in as I realized I could see the full extent of what I paid for. That road, that abandoned village (complete with a fuel tank that I can run straight through), a clump of hills, and a radar tower make up the entirety of Earth: Year 2066 in its current state, and it's all set on a little beige square adrift in a sea of fluffy clouds. Perhaps there's a message in there about the futility of human endeavor or even a cynical view of how the world will fare under the increasing pressures of overpopulation and the threat of wars. More likely, however, it's just that the build released to Steam is a barely functional disaster without any signs of potential. You can experience the entirety of the game in 10 minutes tops.</p><p style="">Earth: Year 2066's severe incompletion points to one of the major flaws of early access play; it's in such a rough state that it makes <a href="/dayz/" data-ref-id="false">DayZ</a> look like a refined classic by comparison. This is access so early that it's barely off the drawing board, and it's worth wondering if developer Muxwell wouldn't have been better served by outlining its full scope for the project on Kickstarter and generating more funds that way. Perhaps in time Earth: Year 2066 will morph into something that will surprise us all, and we'll find a quirky indie story sharing the same screen space with those robots and dilapidated buildings. For now, however, it takes you down roads that you're better off not taking.</p><table data-max-width="true"><tbody><tr><td><p style=""><strong>What's There?</strong></p></td><td><p style=""><em><strong>A road, a junkyard village, some hills, a radar tower, some robots--and that's about it.</strong></em></p></td></tr><tr><td><p style=""><strong>What's to Come?</strong></p></td><td><p style=""><b><i>If updates on Steam are any indication, bug fixes.</i></b></p></td></tr><tr><td><p style=""><strong>What Does it Cost?</strong></p></td><td><p style=""><b><i>$19.99, or too much.</i></b></p></td></tr><tr><td><p style=""><strong>When Will it Be Finished?</strong></p></td><td><p style=""><b><i>No telling.</i></b></p></td></tr><tr><td><p style=""><strong>What's the Verdict?</strong></p></td><td><p style=""><b><i>Earth: Year 2066 is early access at its most literal, but there's no concrete evidence that anything more exciting than this is in the works. Stay away for now. Far away.</i></b></p><p style=""> </p></td></tr></tbody></table> Tue, 29 Apr 2014 18:28:00 -0700 http://www.gamespot.com/articles/earth-year-2066-early-access-review/1100-6419291/ http://www.gamespot.com/videos/why-daylight-got-one-the-lowest-review-scores-in-2/2300-6418566/ Kevin VanOrd plays Daylight and talks about what led to his review score of 3/10 on this clip from The Lobby. Tue, 29 Apr 2014 18:16:00 -0700 http://www.gamespot.com/videos/why-daylight-got-one-the-lowest-review-scores-in-2/2300-6418566/ http://www.gamespot.com/articles/ubisoft-lining-up-assassin-s-creed-movie-director/1100-6419304/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/123/1239113/2520830-assassin%27s+creed.jpg" data-ref-id="1300-2520830" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/123/1239113/2520830-assassin%27s+creed.jpg" data-ref-id="1300-2520830"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_super/123/1239113/2520830-assassin%27s+creed.jpg"></a></figure><p style=""> </p><p dir="ltr" style="">Talks are underway with Justin Kurzel to direct the upcoming Assassin's Creed film, <a href="http://www.deadline.com/2014/04/michael-fassbender-poised-to-re-team-with-macbeth-helmer-on-assassins-creed/" rel="nofollow" data-ref-id="false">Deadline</a> reports.</p><p dir="ltr" style="">Kurzel is relatively unknown, having only directed a few projects to date. Most recently, he worked on a film adaptation of Shakespeare's <em>Macbeth</em> starring Michael Fassbender--set to play the lead role in the Assassin's Creed film--in the eponymous role of Macbeth.</p><p dir="ltr" style="">According to Deadline, New Regency and Ubisoft Motion Pictures have yet to sign Kurzel to a deal, "but they are eager to get this film started, so it'll come soon."</p><p dir="ltr" style="">The Assassin's Creed movie has been in the works for <a href="http://www.gamespot.com/articles/assassins-creed-film-deal-gives-ubisoft-unheard-of-control-report/1100-6344055/" data-ref-id="1100-6344055">some time now</a>. Fassbender, known best for his roles in movies such as <em>Prometheus</em>, <em>Inglorious Basterds</em>, <em>X-Men: First Class</em>, and <em>12 Years a Slave, </em>has been <a href="http://www.gamespot.com/articles/assassins-creed-movie-to-star-michael-fassbender/1100-6386096/" data-ref-id="1100-6386096">attached since mid-2012</a>. (He's <a href="http://www.gamespot.com/articles/assassin-s-creed-movie-star-has-never-played-the-game/1100-6415650/" data-ref-id="1100-6415650">never played the games</a>, if you're wondering.) Later that year, the movie was <a href="http://www.gamespot.com/articles/assassins-creed-movie-fast-tracked/1100-6398657/" data-ref-id="1100-6398657">fast-tracked</a>, and soon after playwright Michael Lesslie was <a href="http://www.gamespot.com/articles/assassins-creed-movie-gets-writer/1100-6402419/" data-ref-id="1100-6402419">brought on as a writer</a>.</p><p dir="ltr" style="">The movie was reportedly set for release in <a href="http://www.gamespot.com/articles/assassins-creed-movie-coming-may-2015-says-report/1100-6408570/" data-ref-id="1100-6408570">May 2015</a>, but was delayed late last year <a href="http://www.gamespot.com/articles/assassin-s-creed-movie-delayed/1100-6416146/" data-ref-id="1100-6416146">until August 7, 2015</a>. We recently learned <a href="http://www.gamespot.com/articles/assassin-s-creed-movie-to-be-re-written/1100-6418845/" data-ref-id="1100-6418845">the movie will be re-written</a> by Adam Cooper and Bill Collage, though whether that will push the release even further back is unknown.</p><p style="">Assassin's Creed is just <a href="http://www.gamespot.com/articles/watch-dogs-and-assassin-s-creed-movies-joined-by-rabbids-in-ubisoft-stable/1100-6417641/" data-ref-id="1100-6417641">one of six Ubisoft properties</a> the company is attempting to base a movie on, the others being <a href="http://www.gamespot.com/articles/michael-bay-collaborating-on-ghost-recon-movie/1100-6409840/" data-ref-id="1100-6409840">Ghost Recon</a>, <a href="http://www.gamespot.com/articles/watch-dogs-far-cry-rabbids-movies-on-the-way/1100-6410056/" data-ref-id="1100-6410056">Watch Dogs</a>, <a href="http://www.gamespot.com/articles/watch-dogs-far-cry-rabbids-movies-on-the-way/1100-6410056/" data-ref-id="1100-6410056">Far Cry</a>, <a href="http://www.gamespot.com/articles/splinter-cell-film-moving-forward/1100-6401165/" data-ref-id="1100-6401165">Splinter Cell</a>, and Rayman's Rabbids. Films based on games are notorious for falling apart before they are released, so it remains to be seen how many of these will actually come to fruition.</p><table data-max-width="true"><thead><tr><th scope="col"><em>Chris Pereira is a freelance writer for GameSpot, and you can follow him on <a href="https://twitter.com/TheSmokingManX" rel="nofollow" data-ref-id="false">Twitter @TheSmokingManX</a></em></th></tr></thead><tbody><tr><td><em><strong>Got a news tip or want to contact us directly? Email news@gamespot.com</strong></em></td></tr></tbody></table> Tue, 29 Apr 2014 17:54:00 -0700 http://www.gamespot.com/articles/ubisoft-lining-up-assassin-s-creed-movie-director/1100-6419304/ http://www.gamespot.com/articles/xbox-one-coming-to-china-this-september/1100-6419305/ <div data-embed-type="video" data-ref-id="2300-6408656" data-width="100%" data-height="100%"><iframe src="/videos/embed/6408656/" width="100%" height="100%" scrolling="no" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></div><p style="">Microsoft announced today that it plans on releasing the Xbox One in China this September.</p><p style="">Microsoft's corporate VP of marketing and strategy for devices and studios, Yusuf Mehdi, wrote in a statement, "Launching Xbox One in China is a significant milestone for us and for the industry, and it's a step forward in our vision to deliver the best games and entertainment experiences to more fans around the world."</p><p style="">This will make the Xbox One the "first-ever game console with OTT functionality in China." OTT in this sense refers to <a href="https://en.wikipedia.org/wiki/Over-the-top_content" rel="nofollow">over-the-top content</a>, which is content delivered over the Internet (like movies on Netflix) where the ISP is only responsible for transferring data and not controlling the media transmitted.</p><p style="">The announcement follows the <a href="http://www.gamespot.com/articles/china-temporarily-lifts-its-ban-on-xbox-one-playstation-4-and-wii-u/1100-6416971/">relaxation of China's 14-year ban on video game consoles.</a> China also recently disclosed their console games censorship rules, <a href="http://www.gamespot.com/articles/china-reveals-censorship-rules-for-console-games-nothing-that-promotes-drug-use-or-violence-will-be-allowed/1100-6419151/">noting that games will not be allowed to promote drug use or violence.</a> And statistics released at the Games Marketing Summit earlier this month revelead that China is a large potential market where the <a href="http://www.gamespot.com/articles/the-number-of-chinese-gamers-surpasses-the-number-of-american-citizens/1100-6419166/">number of gamers surpasses the total population of the US</a>.</p><p style=""><a href="http://www.gamespot.com/articles/microsoft-aligns-with-chinese-company-for-new-games-device/1100-6414890/" data-ref-id="1100-6414890">Microsoft formed the joint venture company E-Home Entertainment with BesTV in September last year</a> to release a streaming console, and Enwei Xie will head up Xbox China as the group's general manager.</p><figure data-align="right" data-size="small" data-img-src="http://static.gamespot.com/uploads/original/1534/15343359/2520835-3189340567-25167.jpg" data-ref-id="1300-2520835" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1534/15343359/2520835-3189340567-25167.jpg" data-ref-id="1300-2520835"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_small/1534/15343359/2520835-3189340567-25167.jpg"></a></figure><p style="">Regarding the partnership, Dazhong Zhang, senior VP of SMG and chairman of E-Home Entertainment wrote, "Via our cooperation with the world's leading team, we will continue to develop video games fused with Chinese culture and provide further distribution support for locally produced Chinese video game content to the world."</p><p style="">"Our joint venture is committed to providing opportunities for creators to unleash their imaginations for games, online education and fitness experiences for China and beyond," wrote Medhi in a further update. "As part of our partnership, E-Home Entertainment is investing to establish an innovation program that will enable creators and developers to build, publish, and sell their games on Xbox One in China and in other markets where Xbox is available."</p><p style="">Xbox announced earlier this year that they have <a href="http://www.gamespot.com/articles/xbox-one-ships-1-2-million-to-retailers-during-2014-s-first-quarter/1100-6419194/" data-ref-id="1100-6419194">shipped 5 million Xbox Ones across the 13 countries where the console is available</a>, which "represents more than 60 percent greater sales than Xbox 360 in the same time period." By September, the Xbox One will be available in 42 countries.</p><table data-max-width="true"><thead><tr><th scope="col"> </th></tr></thead><tbody><tr><td><p style=""><strong>Justin Haywald is a senior editor at GameSpot, and you can follow him on<a href="https://twitter.com/JustinHaywald" rel="nofollow"> Twitter @JustinHaywald</a></strong></p><strong>Got a news tip or want to contact us directly? Email <a href="mailto:news@gamespot.com" rel="nofollow">news@gamespot.com</a></strong></td></tr></tbody></table> Tue, 29 Apr 2014 17:31:00 -0700 http://www.gamespot.com/articles/xbox-one-coming-to-china-this-september/1100-6419305/ http://www.gamespot.com/articles/vita-system-update-coming-tomorrow-expands-ps4-connectivity/1100-6419303/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/123/1239113/2520685-vita1.jpg" data-ref-id="1300-2520685" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/123/1239113/2520685-vita1.jpg" data-ref-id="1300-2520685"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_super/123/1239113/2520685-vita1.jpg"></a></figure><p style=""> </p><p dir="ltr" style="">In addition to this week's big PlayStation 4 system update, the PlayStation Vita and the mobile PlayStation App are also getting updates.</p><p dir="ltr" style="">The Vita 3.15 system update is scheduled for release at roughly the same time as the PS4 1.70 update tomorrow, April 30. It's much less feature-heavy than its PS4 counterpart and focuses on connectivity with the PS4. Automatic Device Registration is introduced, allowing the two systems to be automatically paired so long as they are both online and the same user is signed in on both of them. According to Sony, this will make it easier to take advantage of PS4 Remote Play on Vita, as well as other Vita-PS4 features.</p><p dir="ltr" style="">Last month, the <a href="http://www.gamespot.com/articles/ps-vita-3-10-update-out-now-includes-swish-calendar-and-more-apps/1100-6418517/" data-ref-id="1100-6418517">3.10 Vita system update</a> was released, adding a new calendar app, support for more software icons on the home screen, and the ability to record voice messages.</p><p dir="ltr" style="">The PlayStation App update, said to be coming during the "launch window" of the PS4 and Vita updates, is already out on iOS. It enables push notifications, allows PSN profile pictures to be changed using photos stored on the phone or tablet (here's hoping that doesn't result in a sea of inappropriate profile pictures), and allows friend requests to be sent via email or text message.</p><p dir="ltr" style="">The full list of changes, courtesy of the iOS App Store:</p><ul><li dir="ltr">Notification alerts are now supported.</li><li dir="ltr">Thumbnails are now displayed for screenshots and video clips that are posted to Twitter or Facebook as activities.</li><li dir="ltr">Resolutions for iPad 2 and iPad mini are now supported.</li><li dir="ltr">Pictures you take on your iPad, iPhone, or iPod touch can now be set as your profile picture.</li><li dir="ltr">You can now send a PSN friend request to your friend using email or text.</li><li dir="ltr">Stability during use of some features has been improved.</li></ul><p style="">The previously announced <a href="http://www.gamespot.com/articles/ps4-update-will-add-hdcp-off-option-allows-you-to-export-captures-to-usb/1100-6418401/" data-ref-id="1100-6418401">1.70 PS4 firmware update</a> will be out tomorrow; <a href="http://www.gamespot.com/articles/sony-details-ps4-digital-preloading-video-editing-and-hdcp-off-features-coming-in-1-70-update/1100-6419049/" data-ref-id="1100-6419049">it allows for</a> HDCP to be toggled off, expands video sharing features, and enables preloading for unreleased digital games, among other things.</p><table data-max-width="true"><thead><tr><th scope="col"><em>Chris Pereira is a freelance writer for GameSpot, and you can follow him on <a href="https://twitter.com/TheSmokingManX" rel="nofollow" data-ref-id="false">Twitter @TheSmokingManX</a></em></th></tr></thead><tbody><tr><td><em><strong>Got a news tip or want to contact us directly? Email news@gamespot.com</strong></em></td></tr></tbody></table> Tue, 29 Apr 2014 16:44:00 -0700 http://www.gamespot.com/articles/vita-system-update-coming-tomorrow-expands-ps4-connectivity/1100-6419303/ http://www.gamespot.com/articles/ahead-of-e3-microsoft-registers-xbox-ab-domains/1100-6419287/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/1179/11799911/2520066-xboxorth.jpg" data-ref-id="1300-2520066" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/1179/11799911/2520066-xboxorth.jpg" data-ref-id="1300-2520066"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_super/1179/11799911/2520066-xboxorth.jpg"></a></figure><p style="">[UPDATE] Following the publication of this story, a Microsoft representative issued a statement to GameSpot on the new domain games. </p><p style=""><i>"Microsoft often acquires various domain names as part of its ongoing business strategy, but beyond that we have no comment."</i></p><p style=""><strong><i>The original story is below.</i></strong></p><p dir="ltr" style="">Microsoft has registered new domain names for something called Xbox AB. The two new domain names, <a href="http://www.whois.com/whois/xboxab.com" rel="nofollow">www.XboxAB.com</a> and <a href="http://www.whois.com/whois/xboxab.net" rel="nofollow">www.XboxAB.net</a>, currently resolve to a Bing search page. According to WHOIS documents, Microsoft registered the domains yesterday, April 28.</p><p dir="ltr" style="">The domain names were <a href="http://www.neogaf.com/forum/showthread.php?t=809926" rel="nofollow">spotted by NeoGAF</a>. We don't know anything else about what Xbox AB could be, but Microsoft's decision to scoop up the names comes just 60 days out from the 2014 Electronic Entertainment Expo. We have reached out to a Microsoft representative for comment.</p><p dir="ltr" style="">One NeoGAF member guesses that AB could stand for Augmented Body. A <a href="http://www.gamespot.com/articles/xbox-720-launching-at-299-with-kinect-2/1100-6382875/">leaked document from 2012</a> suggested Microsoft was working on some kind of augmented reality technology, and the company even recently <a href="http://www.gamespot.com/articles/microsoft-reportedly-pays-as-much-as-150-million-for-wearable-computing-assets/1100-6418628/">reportedly paid as much as $150 million recently to acquire wearable technology assets</a>.</p><p dir="ltr" style="">Microsoft has previously promised that <a href="http://www.gamespot.com/articles/microsoft-s-phil-spencer-on-xbox-one-vs-ps4-we-need-to-do-more/1100-6419102/">E3 2014 will be one Xbox fans won't want to miss</a>. Could Xbox AB be part of their presentation at the show? We'll find out in early June. E3 2014 runs June 10-12, but Microsoft is expected to hold in annual briefing on Monday, June 9.</p><table><tbody><tr><td><p dir="ltr" style=""><strong><em>Eddie Makuch is a news editor at GameSpot, and you can follow him on<a href="https://twitter.com/EddieMakuch" rel="nofollow"> Twitter @EddieMakuch</a></em></strong></p></td></tr><tr><td><p dir="ltr" style=""><strong><em>Got a news tip or want to contact us directly? Email news@gamespot.com</em></strong></p></td></tr></tbody></table> Tue, 29 Apr 2014 16:30:00 -0700 http://www.gamespot.com/articles/ahead-of-e3-microsoft-registers-xbox-ab-domains/1100-6419287/ http://www.gamespot.com/articles/gta-5-unaffected-by-gamespy-shutdown-some-rockstar-games-not-so-lucky/1100-6419301/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/123/1239113/2520500-maxpayne3.jpg" data-ref-id="1300-2520500" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/123/1239113/2520500-maxpayne3.jpg" data-ref-id="1300-2520500"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_super/123/1239113/2520500-maxpayne3.jpg"></a></figure><p style="">Rockstar's biggest game on the market right now, <a href="/grand-theft-auto-v/" data-ref-id="false">Grand Theft Auto V</a>, will not be affected in any way by the shutdown of GameSpy's servers at the end of May. Unfortunately, the same can't be said for some of Rockstar's older games, including <a href="/max-payne-3/" data-ref-id="false">Max Payne 3</a>, <a href="/red-dead-redemption/" data-ref-id="false">Red Dead Redemption</a>, and <a href="/grand-theft-auto-iv/" data-ref-id="false">Grand Theft Auto IV</a>, some of which will see certain features soon become unavailable.</p><p dir="ltr" style="">Rockstar <a href="http://www.rockstargames.com/newswire/article/52240/Tech-Update-Gamespy-Server-Closure-Transition-is-Underway" rel="nofollow" data-ref-id="false">announced</a> today that its "teams are currently working to patch specific older titles to keep the transition as smooth as possible and minimize the impact to online-enabled play and your in-game experience."</p><p dir="ltr" style="">Most of its games will not be dramatically affected, with only leaderboards or Rockstar Social Club features being removed. While disappointing, those measures are preferable to the outright removal of multiplayer support, which is what's happening in a handful of cases.</p><p dir="ltr" style="">Those cases include the Mac version of Max Payne 3, the PlayStation 3 version of <a href="/midnight-club-los-angeles/" data-ref-id="false">Midnight Club: Los Angeles</a>, and all versions of <a href="/midnight-club-3-dub-edition/" data-ref-id="false">Midnight Club 3: Dub Edition</a> (including <a href="/midnight-club-3-dub-edition-remix/" data-ref-id="false">Dub Edition Remix</a>). None of these three games will offer online multiplayer after May 31, or possibly sooner.</p><p dir="ltr" style="">Meanwhile, Social Club website stat tracking and leaderboards are on their way out of Red Dead Redemption, GTA IV, and Midnight Club LA. In-game multiplayer leaderboards in the PS3 versions of Red Dead, GTA IV, and Midnight Club LA are on the chopping block as well, as are Social Club features in <a href="/beaterator/" data-ref-id="false">Beaterator</a> and <a href="/grand-theft-auto-chinatown-wars/" data-ref-id="false">Grand Theft Auto: Chinatown Wars</a> on DS and PSP.</p><p dir="ltr" style="">Rockstar's <a href="https://support.rockstargames.com/hc/en-us/articles/203102767" rel="nofollow" data-ref-id="false">support website</a> lists the full details on the implications of the GameSpy shutdown for all of its games.</p><p dir="ltr" style="">Other companies' games are being similarly affected by the May 31 GameSpy shutdown. The PC versions of <a href="/crysis/" data-ref-id="false">Crysis</a> and <a href="/crysis-2/" data-ref-id="false">Crysis 2</a> will <a href="http://www.gamespot.com/articles/crysis-and-crysis-2-pc-multiplayer-going-offline-at-the-end-of-the-month/1100-6419002/" data-ref-id="1100-6419002">lose their multiplayer modes</a> on that date, as will a range of <a href="http://www.gamespot.com/articles/borderlands-ps3-going-offline-next-month/1100-6419135/" data-ref-id="1100-6419135">2K Games PS3 titles</a>, most notably <a href="/sid-meiers-civilization-revolution/" data-ref-id="false">Civilization Revolution</a> and <a href="/borderlands/" data-ref-id="false">Borderlands</a>. 2K has indicated it's exploring ways to bring back multiplayer for those two titles, while EA has indicated it hopes to do the same with the early <a href="/battlefield-1942/" data-ref-id="false">Battlefield</a> games.</p><table data-max-width="true"><thead><tr><th scope="col"><em>Chris Pereira is a freelance writer for GameSpot, and you can follow him on <a href="https://twitter.com/TheSmokingManX" rel="nofollow" data-ref-id="false">Twitter @TheSmokingManX</a></em></th></tr></thead><tbody><tr><td><em><strong>Got a news tip or want to contact us directly? Email news@gamespot.com</strong></em></td></tr></tbody></table> Tue, 29 Apr 2014 16:08:00 -0700 http://www.gamespot.com/articles/gta-5-unaffected-by-gamespy-shutdown-some-rockstar-games-not-so-lucky/1100-6419301/ http://www.gamespot.com/videos/gs-news-watch-dogs-gets-cyborgs-is-xbox-one-still-/2300-6418559/ The push for GTA V to come to PC is 700,000 strong, Driveclub gets another delay, Microsoft makes promises, and what's in the Watch Dogs DLC? Tue, 29 Apr 2014 16:00:00 -0700 http://www.gamespot.com/videos/gs-news-watch-dogs-gets-cyborgs-is-xbox-one-still-/2300-6418559/ http://www.gamespot.com/videos/what-is-grey-goo/2300-6418561/ Besides a term for Earth's destruction by self replicating nano-bots it's also a RTS in development by former Westwood Studios designers that we had the chance to get a demo of at PAX East. Check out how some of the basic resource and base management work as well as a death beam touting epic unit. Tue, 29 Apr 2014 15:52:00 -0700 http://www.gamespot.com/videos/what-is-grey-goo/2300-6418561/ http://www.gamespot.com/articles/psn-golden-week-sale-discounts-persona-4-and-metal-gear-hd-collection/1100-6419300/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/123/1239113/2520489-persona4.jpg" data-ref-id="1300-2520489" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/123/1239113/2520489-persona4.jpg" data-ref-id="1300-2520489"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_super/123/1239113/2520489-persona4.jpg"></a></figure><p style=""> </p><p dir="ltr" style="">To coincide with the week-long holiday in Japan, Sony has announced a Golden Week sale on the U.S. <a href="https://store.sonyentertainmentnetwork.com/#!/en-us/home/main?smcid=ps:show-now:visit-playstation-store:ps-playstation-store" rel="nofollow" data-ref-id="false">PlayStation Store</a> that drops the prices of a variety of Japanese games for the PlayStation 3, PlayStation Vita, and PlayStation Portable.</p><p dir="ltr" style="">Beginning with the PlayStation Store update that went live today and running through May 5, the Golden Week sale drops the prices of more than 20 games by up to 50%. PlayStation Plus members get an even steeper discount, such as <a href="/chrono-trigger/" data-ref-id="false">Chrono Trigger</a> and <a href="/chrono-cross/" data-ref-id="false">Chrono Cross</a> for $3.49 each (compared with $4.99 for everyone else).</p><p dir="ltr" style="">The sale includes a number of quality games, including personal favorite <a href="/persona-4-golden/" data-ref-id="false">Persona 4 Golden</a> ($19.49, or $14.62 for Plus members), <a href="/metal-gear-solid-hd-collection/" data-ref-id="false">Metal Gear Solid HD Collection</a> ($19.99, or $11.99 for Plus members on PS3; $14.99, or $8.99 for Plus members on Vita), and <a href="/metal-gear-rising-revengeance/" data-ref-id="false">Metal Gear Rising: Revengeance</a> ($24.99, or $14.99 for Plus members).</p><p dir="ltr" style="">The full list of deal is as follows (each game listed with its Plus price/sale price):</p><ul><li dir="ltr"><a href="/armored-core-verdict-day/" data-ref-id="false">Armored Core: Verdict Day</a> (PS3) - $5.00/$9.99 (regular price: $19.99)</li><li dir="ltr"><a href="/atelier-ayesha-the-alchemist-of-dusk/" data-ref-id="false">Atelier Ayesha: The Alchemist of Dusk</a> (PS3) - $24.49/$34.99 (regular price: $49.99)</li><li dir="ltr"><a href="/atelier-meruru-plus-the-apprentice-of-arland/" data-ref-id="false">Atelier Meruru Plus: The Apprentice of Arland</a> (PS Vita) - $19.59/$27.99 (regular price: $39.99)</li><li dir="ltr"><a href="/atelier-totori-the-adventurer-of-arland/" data-ref-id="false">Atelier Totori Plus: The Adventurer of Arland</a> (PS Vita)- $19.59/$27.99 (regular price: $39.99)</li><li dir="ltr">Chrono Cross (PS3/PSP/PS Vita) - $3.49/$4.99 (regular price: $9.99)</li><li dir="ltr">Chrono Trigger (PS3/PSP/PS Vita) - $3.49/$4.99 (regular price: $9.99)</li><li dir="ltr"><a href="/dangan-ronpa/" data-ref-id="false">Danganronpa: Trigger Happy Havoc</a> (PS Vita) - $32.39/$35.99 (regular price: $39.99)</li><li dir="ltr"><a href="/devil-may-cry-hd-collection/" data-ref-id="false">Devil May Cry HD Collection</a> (PS3) - $8.99/$14.99 (regular price: $29.99)</li><li dir="ltr"><a href="/dragon-ball-z-battle-of-z/" data-ref-id="false">Dragon Ball Z: Battle of Z</a> (PS3) - $15.00/$29.99 (regular price: $59.99)</li><li dir="ltr">Dragon Ball Z: Battle of Z (PS Vita) - $10.00/$19.99 (regular price: $39.99)</li><li dir="ltr"><a href="/hot-shots-golf-world-invitational/" data-ref-id="false">Hot Shots Golf: World Invitational</a> (PS3) - $5.00/$9.99 (regular price: $19.99)</li><li dir="ltr"><a href="/hyperdimension-neptunia-victory/" data-ref-id="false">Hyperdimension Neptunia Victory</a> (PS3) - $14.69/$20.99 (regular price: $29.99)</li><li dir="ltr">Metal Gear Rising: Revengeance (PS3) - $14.99/$24.99 (regular price: $49.99)</li><li dir="ltr">Metal Gear Solid HD Collection (PS3) - $11.99/$19.99 (regular price: $39.99)</li><li dir="ltr">Metal Gear Solid HD Collection (PS Vita) - $8.99/$14.99 (regular price: $29.99)</li><li dir="ltr"><a href="/muramasa-rebirth/" data-ref-id="false">Muramasa Rebirth</a> (PS Vita) - $7.49/$12.49 (regular price: $24.99)</li><li dir="ltr">Persona 4 Golden (PS Vita) - $14.62/$19.49 (regular price: $29.99)</li><li dir="ltr"><a href="/rain/" data-ref-id="false">rain</a> (PS3) - $3.75/$7.49 (regular price: $14.99)</li><li dir="ltr"><a href="/saint-seiya-brave-soldiers/" data-ref-id="false">Saint Seiya: Brave Soldiers</a> (PS3) - $15.00/$29.99 (regular price: $59.99)</li><li dir="ltr"><a href="/soulcalibur-v/" data-ref-id="false">SoulCalibur V</a> (PS3) - $5.00/$9.99 (regular price: $19.99)</li><li dir="ltr"><a href="/tales-of-symphonia-chronicles/" data-ref-id="false">Tales of Symphonia Chronicles</a> (PS3) - $10.00/$19.99 (regular price: $39.99)</li><li dir="ltr"><a href="/time-and-eternity/" data-ref-id="false">Time and Eternity</a> (PS3) - $9.79/$13.99 (regular price: $19.99)</li><li dir="ltr"><a href="/ys-memories-of-celceta/" data-ref-id="false">Ys: Memories of Celceta</a> (PS Vita) - $19.59/$27.99 (regular price: $39.99)</li><li dir="ltr"><a href="/zone-of-the-enders-hd-collection/" data-ref-id="false">Zone of the Enders HD Collection</a> (PS3) - $10.49/$17.49 (regular price: $34.99)</li></ul><p style="">In addition to the extra discounts in this sale, PlayStation Plus members are <a href="http://www.gamespot.com/articles/playstation-plus-free-game-for-the-last-week-of-april-is-velocity-ultra/1100-6419281/" data-ref-id="1100-6419281">now entitled to a free download</a> of Vita shooter <a href="/velocity-ultra/" data-ref-id="false">Velocity Ultra</a>.</p><p style=""> </p> Tue, 29 Apr 2014 15:01:00 -0700 http://www.gamespot.com/articles/psn-golden-week-sale-discounts-persona-4-and-metal-gear-hd-collection/1100-6419300/ http://www.gamespot.com/videos/heroes-generals-wars-aren-t-won-by-tanks-alone-tra/2300-6418553/ Check out the latest trailer for Heroes & Generals. Tue, 29 Apr 2014 14:42:00 -0700 http://www.gamespot.com/videos/heroes-generals-wars-aren-t-won-by-tanks-alone-tra/2300-6418553/ http://www.gamespot.com/articles/titanfall-dev-co-founder-vince-zampella-founds-new-mobile-studio/1100-6419298/ <figure data-align="center" data-size="large" data-img-src="http://static.gamespot.com/uploads/original/123/1239113/2520458-nuclear+division.jpg" data-ref-id="1300-2520458" data-resize-url="" data-resized="" data-embed-type="image"><a href="http://static.gamespot.com/uploads/original/123/1239113/2520458-nuclear+division.jpg" data-ref-id="1300-2520458"><img src="http://static.gamespot.com/uploads/ignore_jpg_scale_super/123/1239113/2520458-nuclear+division.jpg"></a></figure><p style=""> </p><p dir="ltr" style="">Vince Zampella may be best known for working on console and PC games like <a href="/call-of-duty/" data-ref-id="false">Call of Duty</a> and <a href="/titanfall/" data-ref-id="false">Titanfall</a>, but he's now making an investment in the mobile gaming market by co-founding a new mobile game developer called Nuclear Division.</p><p dir="ltr" style="">Zampella, who co-founded Call of Duty creator Infinity Ward and more recently Titanfall developer Respawn Entertainment, will not be leaving his position at Respawn, according to a <a href="http://venturebeat.com/2014/04/28/titanfall-creator-invests-in-mobile-gaming-startup-nuclear-division-exclusive/" rel="nofollow" data-ref-id="false">GamesBeat</a> report. Instead, he'll serve "more as an investor, adviser, and board member" for Nuclear, which will focus on developing games aimed at the core gamer audience.</p><p dir="ltr" style="">There was some thought put into the possibility of handling this through Respawn itself before it was decided the match didn't make sense, given Respawn's focus on console and PC games.</p><p dir="ltr" style="">Stating that mobile's growth makes it "silly to ignore," Zampella said, "It's a device that I play on because I always have it with me. It's always connected. You're engaged with it. There's something you can do with that. I'm not saying one is better than the other, in terms of console versus mobile. It's a different gaming experience. Both interest me."</p><p style="">Nuclear is currently at work on more than one game, although with the studio only having started to come together earlier this year, it likely won't be until 2015 that any of them are released.</p><p style="">Zampella has had a string of major successes, from <a href="/medal-of-honor-allied-assault/" data-ref-id="false">Medal of Honor: Allied Assault</a> to the Call of Duty series to Titanfall. With him now entering the mobile space, it should be interesting to see if, in his limited role, he's able to once again help to produce a big seller--especially considering that many of the biggest mobile games have been designed for casual gamers.</p><table data-max-width="true"><thead><tr><th scope="col"><em>Chris Pereira is a freelance writer for GameSpot, and you can follow him on <a href="https://twitter.com/TheSmokingManX" rel="nofollow" data-ref-id="false">Twitter @TheSmokingManX</a></em></th></tr></thead><tbody><tr><td><em><strong>Got a news tip or want to contact us directly? Email news@gamespot.com</strong></em></td></tr></tbody></table> Tue, 29 Apr 2014 14:04:00 -0700 http://www.gamespot.com/articles/titanfall-dev-co-founder-vince-zampella-founds-new-mobile-studio/1100-6419298/


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