Valve, EA, and Unity To Unveil New Graphics API at GDC

Written By Kom Limpulnam on Rabu, 04 Februari 2015 | 13.15

The successor to the OpenGL graphics application programming interface (API) will be revealed at a panel at the Game Developers Conference taking place on March 5 in San Francisco, PC Gamer has reported.

The panel is titled, "glNext: The Future of High Performance Graphics (Presented by Valve)" and will include developers and engineers from Valve, Electronic Arts, Epic Games, and Unity Technologies. It will unveil an "upcoming cross-platform graphics API designed for modern programming techniques and processors" which is Khronos Group's successor to OpenGL.

Not sure what all the graphics settings in PC games are for? We put together a guide to help you out.

The panel will present a technical breakdown of the new API as well as show off live demos with real-world applications running on glNext drivers and hardware. GameSpot will be present at this year's GDC, so be sure to stay tuned to the site for breaking news as it rolls out.


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